DEVELOPMENT SERVER
Key statistics
the figures behind the quote- Players now
- 1/ 2 50% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 2
- Rank
- #6,484 top 29% · #1869 in EU
- Rank · 7d ago
- #12,660 ▲6176 places up
- Last wipe
- 2d ago biweekly schedule
- Next wipe
- 11d 22h Mon 26 Oct, 09:04 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 23 player hours, last seven days
- Map
- – Custom Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 3.5 days between real wipes
- on rhythm
- 20% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 11d 22hMon 26 Oct, 09:04 UTC
- 22d 8hThu 5 Nov, 19:00 UTCFW
- 25d 22hMon 9 Nov, 09:04 UTC
- 39d 22hMon 23 Nov, 09:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 09:04 UTC2d ago | 1 | – | running | 0 |
| Sat 10 Oct, 19:51 UTC3d ago | 2 | – | 1.6 days | 1 |
| Fri 2 Oct, 22:56 UTC11d ago | 1 | – | 7.9 days | 1 |
| Wed 30 Sep, 18:36 UTC13d ago | 1 | – | 2.2 days | 1 |
| Sun 27 Sep, 07:28 UTC17d ago | 1 | – | 3.5 days | 1 |
| Sun 13 Sep, 15:40 UTC30d ago | 1 | – | 13.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average | 140/2000 | ▼−27−16.3% | |
| 2 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 53 on average | 33/100 | ▼−9−22.0% | |
| 3 | [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 31 on average | 11/50 | ▼−15−57.7% | |
| 4 | PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 28 on average | 43/100 | ▲+23+111.0% | |
| 5 | [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBasesEU · groups of 10+ · biweekly · 27 on average | 16/100 | ▲+5+44.4% | |
| 6 | RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 27 on average | 19/200 | ▪+0+0.9% |
Quick answers
from the figures on this pageMap and Rules
How is DEVELOPMENT SERVER configured in terms of rules and settings?
The name of DEVELOPMENT SERVER carries no gather rate. The default group size of 8 players applies here. It runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Population
Where does DEVELOPMENT SERVER sit in the rankings?
On seven-day player hours, DEVELOPMENT SERVER sits at #6,484, in the top 29% across ranked servers and #1,869 in Europe.
How full is DEVELOPMENT SERVER?
At present, DEVELOPMENT SERVER is offline; the last sighting was 42 hours ago. The seven-day average is 1 players, with a peak of 2. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 1 players.
Wipe Schedule
What happens on wipe day at DEVELOPMENT SERVER?
An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does DEVELOPMENT SERVER wipe?
The prediction follows the tag because too few of DEVELOPMENT SERVER's wipes are on record to confirm its schedule. On Monday 26 October at 09:04 UTC the next wipe is due. This world has been running for 2 days 1 hours. Its tags carry a wipe schedule of every two weeks.
Server Info
What is the server location for DEVELOPMENT SERVER?
In Europe, DEVELOPMENT SERVER lists itself with the EU tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 85.61.52.207:28015.
DEVELOPMENT SERVER runs which version of Rust?
The version in use at DEVELOPMENT SERVER: Rust network protocol 2634 and build 167584, on Windows. Joining requires the same protocol on your game, which Steam updates.
How reliable is DEVELOPMENT SERVER and is it currently online?
DEVELOPMENT SERVER is down. The last time we saw it was 42 hours ago. The last 7 full days give 15% uptime, 26 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
How should you interpret the tags on DEVELOPMENT SERVER?
The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp2 (Max players): It holds 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): A fortnight between wipes; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): Europe is its browser listing, which DEVELOPMENT SERVER publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
DEVELOPMENT SERVER appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature DEVELOPMENT SERVER: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Joining the Server
How can I connect to DEVELOPMENT SERVER?
Type client.connect 85.61.52.207:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,^b,EU,^p,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp2
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.