Skip to the page
RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 85.93.2.188:28015 Offline checked 19d ago

Rust-Server

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,427
top 69%
Rank · 7d ago
#15,330
97 places down
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
24 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct27 Oct28 Oct30 Oct31 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average629/650−159−20.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average60/250−223−78.8%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average584/600−8−1.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average460/475−69−13.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average444/480−16−3.5%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average463/550−115−20.0%

Quick answers

from the figures on this page

Server Rules

How is Rust-Server configured in terms of rules and settings?

No gather rate appears in the name of Rust-Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

What is the current map on Rust-Server?

A procedural map runs on Rust-Server, created by the game.

Player Count

What is the rank of Rust-Server?

In the top 69% of all ranked servers, Rust-Server is #15,427 on player hours over the last seven days.

What is the population on Rust-Server?

At present, Rust-Server is offline; the last sighting was 19 days 8 hours ago.

Wipe Schedule

On what cycle does Rust-Server wipe?

There are too few wipes on record for Rust-Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. Its world now is 19 days 8 hours old.

Server Info

What is the server location for Rust-Server?

No region is published by Rust-Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 85.93.2.188:28015 is its address.

Rust-Server is on which Rust version?

The version in use at Rust-Server: Rust network protocol 2635 and build 168909, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is Rust-Server and is it currently online?

Offline at this moment: Rust-Server. Last seen 19 days 8 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 24 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Rust-Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which Rust-Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Rust-Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Rust-Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to Rust-Server?

Type client.connect 85.93.2.188:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2635
Protocol Your game must run protocol 2635 to connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.