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RUST ANALYTICS
LIVE56,275PLY11,557SRV
QUOTE 86.123.41.212:28015 Offline checked 14d ago

PVCR

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,514
top 61%
Rank · 7d ago
#11,618
2896 places down
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
28 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average484/500−6−1.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average321/300+13+4.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average156/200−1−0.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average241/225−56−18.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average30/250−18−37.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average254/300+10+4.1%

Quick answers

from the figures on this page

Map and Rules

How is PVCR configured in terms of rules and settings?

The name of PVCR carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on PVCR?

A procedural map runs on PVCR, created by the game.

Player Count

Where does PVCR sit in the rankings?

For the last seven days, PVCR holds rank #14,514 on player hours, in the top 61% of all ranked servers.

How full is PVCR?

Right now, PVCR is offline; the last sighting was 14 days 20 hours ago.

Wipe Schedule

When does PVCR schedule its wipes?

The record holds too few of PVCR's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 32 days 2 hours.

Server Overview

What is the server location for PVCR?

There is no region published for PVCR. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 86.123.41.212:28015.

What Rust version is PVCR running?

The build is Rust network protocol 2633 and build 165217 on Windows, running on PVCR. Joining requires the same protocol on your game, which Steam updates.

How reliable is PVCR and is it currently online?

PVCR is down. The last time we saw it was 14 days 20 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 28 September 2026.

Tags & Filters

How should you interpret the tags on PVCR?

Published by PVCR for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature PVCR?

The following Rust Analytics lists feature PVCR: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join PVCR?

The console route: start Rust, press F1, enter client.connect 86.123.41.212:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.