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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 86.128.139.226:28015 Offline checked 9d ago

cdogservers.net - Public

Players · last
0/ 400
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 400
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,991
top 71%
Rank · 7d ago
#15,724
1267 places down
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
2 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Nov3 Nov5 Nov6 Nov8 Nov9 Nov

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average629/650−159−20.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average60/250−223−78.8%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average584/600−8−1.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average460/475−69−13.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average444/480−16−3.5%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average463/550−115−20.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on cdogservers.net - Public?

No gather rate is given in the name of cdogservers.net - Public. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on cdogservers.net - Public?

The game generates the procedural map on cdogservers.net - Public.

Activity

Where does cdogservers.net - Public sit in the rankings?

For the last seven days, cdogservers.net - Public holds rank #16,991 on player hours, in the top 71% of all ranked servers.

What is the population on cdogservers.net - Public?

Right now, cdogservers.net - Public is offline; the last sighting was 9 days 19 hours ago.

Wipe Cycle

How often does cdogservers.net - Public wipe?

There are too few wipes on record for cdogservers.net - Public to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. This world has been running for 23 days 14 hours.

Server Info

Where can cdogservers.net - Public be found?

For cdogservers.net - Public, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 86.128.139.226:28015.

cdogservers.net - Public runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Windows, running on cdogservers.net - Public. Joining requires the same protocol on your game, which Steam updates.

Is cdogservers.net - Public up, and how consistent is its uptime?

No response from cdogservers.net - Public. It was last seen 9 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 2 November 2026.

Tags and Rankings

How should you interpret the tags on cdogservers.net - Public?

Published by cdogservers.net - Public for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp400 (Max players): Slot count: 400; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does cdogservers.net - Public show up in Rust Analytics lists and filters?

These Rust Analytics lists include cdogservers.net - Public: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join cdogservers.net - Public?

Type client.connect 86.128.139.226:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp400
Max players Slot count: 400.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.