cdogservers.net - Public
Key statistics
the figures behind the quote- Players now
- 0/ 400 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,411 top 69%
- Rank · 7d ago
- #15,173 ▼238 places down
- Last wipe
- 23d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 6000 Procedural Map · seed 1337
- First seen
- 21 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average | 629/650 | ▼−159−20.2% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average | 60/250 | ▼−223−78.8% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average | 584/600 | ▼−8−1.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average | 460/475 | ▼−69−13.0% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 444/480 | ▼−16−3.5% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average | 463/550 | ▼−115−20.0% |
Quick answers
from the figures on this pageRules & Settings
How is cdogservers.net - Public configured in terms of rules and settings?
The name of cdogservers.net - Public carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on cdogservers.net - Public?
A procedural map of size 6,000 with seed 1337 runs on cdogservers.net - Public, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
Where does cdogservers.net - Public sit in the rankings?
For the last seven days, cdogservers.net - Public holds rank #15,411 on player hours, in the top 69% of all ranked servers.
What is the population on cdogservers.net - Public?
Right now, cdogservers.net - Public is offline; the last sighting was 22 days 12 hours ago.
Wipe Cycle
When does cdogservers.net - Public schedule its wipes?
No rhythm can be told for cdogservers.net - Public yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. 23 days 14 hours ago the current world was created.
Server Info
What is the location of cdogservers.net - Public?
There is no region published for cdogservers.net - Public. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 86.135.125.204:28015 is its address.
cdogservers.net - Public runs which version of Rust?
Rust network protocol 2634 and build 167781 on Windows is what cdogservers.net - Public runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is cdogservers.net - Public and is it currently online?
Offline at this moment: cdogservers.net - Public. Last seen 22 days 12 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 21 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on cdogservers.net - Public?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp400 (Max players): It holds 400 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which cdogservers.net - Public publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature cdogservers.net - Public?
These Rust Analytics lists include cdogservers.net - Public: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join cdogservers.net - Public?
The console route: start Rust, press F1, enter client.connect 86.135.125.204:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp400
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.