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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 86.171.16.69:28015 Offline checked 4h ago

cdogservers.net - Public

Players · last
0/ 400
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 400
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#16,102
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
12 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average648/675−146−18.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average213/200−143−40.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average580/600−12−2.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average483/500−49−9.3%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average464/480+5+1.1%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average460/525−109−19.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on cdogservers.net - Public?

No gather rate is given in the name of cdogservers.net - Public. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

Which map is played on cdogservers.net - Public?

cdogservers.net - Public uses a procedural map, which the game generates.

Population

What position does cdogservers.net - Public hold in the server rankings?

In the top 70% of all ranked servers, cdogservers.net - Public is #16,102 on player hours over the last seven days.

How full is cdogservers.net - Public?

At present, cdogservers.net - Public is offline; the last sighting was 4 hours ago. Average players over the last seven days: 0.

Wipe Schedule

When does cdogservers.net - Public schedule its wipes?

There are too few wipes on record for cdogservers.net - Public to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. This world has been running for 23 days 15 hours.

Server Info

What is the server location for cdogservers.net - Public?

No region is published by cdogservers.net - Public. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 86.171.16.69:28015 is its address.

What Rust version is cdogservers.net - Public running?

Rust network protocol 2634 and build 167781 on Windows is what cdogservers.net - Public runs. Joining requires the same protocol on your game, which Steam updates.

Is cdogservers.net - Public up, and how consistent is its uptime?

Offline at this moment: cdogservers.net - Public. Last seen 4 hours ago. The earliest Rust Analytics saw it was 12 November 2026.

Server Tags

What is the meaning of the tags on cdogservers.net - Public?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp400 (Max players): Capacity: 400 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which cdogservers.net - Public publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

cdogservers.net - Public appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature cdogservers.net - Public: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to cdogservers.net - Public?

The console route: start Rust, press F1, enter client.connect 86.171.16.69:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp400
Max players Capacity: 400 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.