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RUST ANALYTICS
LIVE89,659PLY11,742SRV
QUOTE 86.181.253.5:28015 Offline checked 9d ago

cdogservers.net - Public

Players · last
0/ 400
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 400
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,946
top 71%
Rank · 7d ago
#14,996
1950 places down
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Nov4 Nov6 Nov7 Nov9 Nov10 Nov

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average653/675−141−17.8%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average212/200−144−40.4%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average591/600−1−0.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average477/500−55−10.4%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average463/480+4+0.9%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average463/525−106−18.6%

Quick answers

from the figures on this page

Rules & Settings

How is cdogservers.net - Public configured in terms of rules and settings?

The name of cdogservers.net - Public carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on cdogservers.net - Public?

The game generates the procedural map on cdogservers.net - Public.

Player Count

What position does cdogservers.net - Public hold in the server rankings?

In the top 71% of all ranked servers, cdogservers.net - Public is #16,946 on player hours over the last seven days.

What is the population on cdogservers.net - Public?

At present, cdogservers.net - Public is offline; the last sighting was 9 days 12 hours ago.

Wipe Cycle

On what cycle does cdogservers.net - Public wipe?

There are too few wipes on record for cdogservers.net - Public to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. Its world now is 23 days 15 hours old.

Server Details

What is the location of cdogservers.net - Public?

There is no region published for cdogservers.net - Public. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 86.181.253.5:28015.

cdogservers.net - Public runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Windows, running on cdogservers.net - Public. Joining requires the same protocol on your game, which Steam updates.

Is cdogservers.net - Public up, and how consistent is its uptime?

No response from cdogservers.net - Public. It was last seen 9 days 12 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 3 November 2026.

Tags and Rankings

What is the meaning of the tags on cdogservers.net - Public?

Published by cdogservers.net - Public for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp400 (Max players): It holds 400 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature cdogservers.net - Public?

The following Rust Analytics lists feature cdogservers.net - Public: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join cdogservers.net - Public?

The console route: start Rust, press F1, enter client.connect 86.181.253.5:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp400
Max players It holds 400 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.