cdogservers.net - Public
Key statistics
the figures behind the quote- Players now
- 0/ 400 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,944 top 71%
- Rank · 7d ago
- #14,996 ▼1948 places down
- Last wipe
- 23d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 6000 Procedural Map · seed 1337
- First seen
- 2 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Nov. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average | 629/650 | ▼−159−20.2% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average | 60/250 | ▼−223−78.8% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average | 584/600 | ▼−8−1.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average | 460/475 | ▼−69−13.0% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 444/480 | ▼−16−3.5% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average | 463/550 | ▼−115−20.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on cdogservers.net - Public?
No gather rate appears in the name of cdogservers.net - Public. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on cdogservers.net - Public?
A procedural map of size 6,000 with seed 1337 runs on cdogservers.net - Public, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What position does cdogservers.net - Public hold in the server rankings?
In the top 71% of all ranked servers, cdogservers.net - Public is #16,944 on player hours over the last seven days.
What is the population on cdogservers.net - Public?
Right now, cdogservers.net - Public is offline; the last sighting was 9 days 12 hours ago.
Wipe Cycle
On what cycle does cdogservers.net - Public wipe?
The record holds too few of cdogservers.net - Public's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 23 days 14 hours ago the current world was created.
Server Info
Where can cdogservers.net - Public be found?
There is no region published for cdogservers.net - Public. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 86.190.35.84:28015 is its address.
cdogservers.net - Public runs which version of Rust?
Rust network protocol 2634 and build 167781 on Windows is what cdogservers.net - Public runs. The protocol has to match for you to join, and Steam applies that update.
Is cdogservers.net - Public up, and how consistent is its uptime?
cdogservers.net - Public is down. The last time we saw it was 9 days 12 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 2 November 2026.
Server Tags
How should you interpret the tags on cdogservers.net - Public?
These tags are published by cdogservers.net - Public and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp400 (Max players): It holds 400 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
cdogservers.net - Public appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature cdogservers.net - Public: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join cdogservers.net - Public?
Type client.connect 86.190.35.84:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp400
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.