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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 86.190.35.84:28015 Offline checked 9d ago

cdogservers.net - Public

Players · last
0/ 400
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 400
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,944
top 71%
Rank · 7d ago
#14,996
1948 places down
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
6000
Procedural Map · seed 1337
First seen
2 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Nov. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Nov4 Nov5 Nov7 Nov8 Nov10 Nov

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average629/650−159−20.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average60/250−223−78.8%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average584/600−8−1.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average460/475−69−13.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average444/480−16−3.5%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average463/550−115−20.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on cdogservers.net - Public?

No gather rate appears in the name of cdogservers.net - Public. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on cdogservers.net - Public?

A procedural map of size 6,000 with seed 1337 runs on cdogservers.net - Public, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does cdogservers.net - Public hold in the server rankings?

In the top 71% of all ranked servers, cdogservers.net - Public is #16,944 on player hours over the last seven days.

What is the population on cdogservers.net - Public?

Right now, cdogservers.net - Public is offline; the last sighting was 9 days 12 hours ago.

Wipe Cycle

On what cycle does cdogservers.net - Public wipe?

The record holds too few of cdogservers.net - Public's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 23 days 14 hours ago the current world was created.

Server Info

Where can cdogservers.net - Public be found?

There is no region published for cdogservers.net - Public. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 86.190.35.84:28015 is its address.

cdogservers.net - Public runs which version of Rust?

Rust network protocol 2634 and build 167781 on Windows is what cdogservers.net - Public runs. The protocol has to match for you to join, and Steam applies that update.

Is cdogservers.net - Public up, and how consistent is its uptime?

cdogservers.net - Public is down. The last time we saw it was 9 days 12 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 2 November 2026.

Server Tags

How should you interpret the tags on cdogservers.net - Public?

These tags are published by cdogservers.net - Public and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp400 (Max players): It holds 400 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

cdogservers.net - Public appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature cdogservers.net - Public: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join cdogservers.net - Public?

Type client.connect 86.190.35.84:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp400
Max players It holds 400 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.