cdogservers.net - Public
Key statistics
the figures behind the quote- Players now
- 0/ 400 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,811 top 70%
- Rank · 7d ago
- #14,996 ▼1815 places down
- Last wipe
- 23d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 6000 Procedural Map · seed 1337
- First seen
- 3 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Nov. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average | 629/650 | ▼−159−20.2% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average | 60/250 | ▼−223−78.8% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average | 584/600 | ▼−8−1.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average | 460/475 | ▼−69−13.0% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 444/480 | ▼−16−3.5% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average | 463/550 | ▼−115−20.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on cdogservers.net - Public?
The name of cdogservers.net - Public carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on cdogservers.net - Public?
cdogservers.net - Public uses a procedural map of size 6,000 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
Where does cdogservers.net - Public sit in the rankings?
For the last seven days, cdogservers.net - Public holds rank #16,811 on player hours, in the top 70% of all ranked servers.
How full is cdogservers.net - Public?
Right now, cdogservers.net - Public is offline; the last sighting was 8 days 19 hours ago.
Wipe Frequency
How often does cdogservers.net - Public wipe?
The record holds too few of cdogservers.net - Public's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. 23 days 14 hours ago the current world was created.
Server Info
What is the server location for cdogservers.net - Public?
There is no region published for cdogservers.net - Public. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 86.190.54.209:28015 is its address.
cdogservers.net - Public is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Windows, running on cdogservers.net - Public. Your game needs the same protocol to get in; Steam takes care of the update.
Is cdogservers.net - Public up, and how consistent is its uptime?
cdogservers.net - Public is down. The last time we saw it was 8 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 3 November 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on cdogservers.net - Public?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp400 (Max players): It holds 400 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which cdogservers.net - Public publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does cdogservers.net - Public show up in Rust Analytics lists and filters?
On Rust Analytics, cdogservers.net - Public matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to cdogservers.net - Public?
The console route: start Rust, press F1, enter client.connect 86.190.54.209:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp400
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.