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RUST ANALYTICS
LIVE54,499PLY11,548SRV
QUOTE 86.191.185.174:28015 Offline checked 19d ago

Cyberbunny Staging Server

Players · last
1/ 20
n/a24h
5% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 20
5% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,374
top 60%
Rank · 7d ago
#11,015
2359 places down
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average484/500−6−1.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average283/300−25−8.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average159/200+2+1.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average235/225−62−20.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average28/250−20−41.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average249/300+5+2.0%

Quick answers

from the figures on this page

Server Rules

How is Cyberbunny Staging Server configured in terms of rules and settings?

No gather rate appears in the name of Cyberbunny Staging Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Cyberbunny Staging Server?

A procedural map runs on Cyberbunny Staging Server, created by the game.

Activity

What position does Cyberbunny Staging Server hold in the server rankings?

In the top 60% of all ranked servers, Cyberbunny Staging Server is #13,374 on player hours over the last seven days.

How many players does Cyberbunny Staging Server have?

Right now, Cyberbunny Staging Server is offline; the last sighting was 19 days 20 hours ago.

Wipe Cycle

How often does Cyberbunny Staging Server wipe?

There are too few wipes on record for Cyberbunny Staging Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 19 days 21 hours ago the current world was created.

Server Info

Where can Cyberbunny Staging Server be found?

There is no region published for Cyberbunny Staging Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 86.191.185.174:28015.

What Rust version is Cyberbunny Staging Server running?

The version in use at Cyberbunny Staging Server: Rust network protocol 2633 and build 165217, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is Cyberbunny Staging Server up, and how consistent is its uptime?

Offline at this moment: Cyberbunny Staging Server. Last seen 19 days 20 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 24 September 2026.

Tags & Filters

How should you interpret the tags on Cyberbunny Staging Server?

These tags are published by Cyberbunny Staging Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Cyberbunny Staging Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include Cyberbunny Staging Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join Cyberbunny Staging Server?

The console route: start Rust, press F1, enter client.connect 86.191.185.174:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players It holds 20 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.