mp-convars
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,462 top 70%
- Rank · 7d ago
- #15,262 ▼1200 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 29 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 138 on average | 53/100 | ▼−403−88.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 137 on average | 51/750 | ▼−243−82.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 133/100 | ▲+6+4.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 124 on average | 210/1000 | ▼−81−27.8% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 165/400 | ▼−40−19.3% | |
| 6 | Московская Классика для НовичковEU · groups of 8+ · weekly · 120 on average | 139/300 | ▲+15+11.8% |
Quick answers
from the figures on this pageMap and Rules
How is mp-convars configured in terms of rules and settings?
The name of mp-convars carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. VAC is active.
Which map is played on mp-convars?
The game generates the procedural map on mp-convars.
Population
What position does mp-convars hold in the server rankings?
For the last seven days, mp-convars holds rank #16,462 on player hours, in the top 70% of all ranked servers.
How many players does mp-convars have?
Right now, mp-convars is offline; the last sighting was 13 days 17 hours ago.
Wipe Cycle
How often does mp-convars wipe?
No rhythm can be told for mp-convars yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. Its world now is 13 days 17 hours old.
Server Info
Where can mp-convars be found?
For mp-convars, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 86.4.143.147:28500.
What Rust version is mp-convars running?
The version in use at mp-convars: Rust network protocol 2635 and build 168909, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is mp-convars up, and how consistent is its uptime?
No response from mp-convars. It was last seen 13 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 29 October 2026.
Server Tags
What is the meaning of the tags on mp-convars?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): Build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; builds (Build server): Practise base building and try out designs; creative (Creative): Sandbox rules: nothing to gather, and the build is yours; training (Combat training): Practice your aim and PvP: the loot arrives supplied; modded (Modded): Modded listing: the game is changed by plugins or settings, which mp-convars publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does mp-convars show up in Rust Analytics lists and filters?
On Rust Analytics, mp-convars matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join mp-convars?
The console route: start Rust, press F1, enter client.connect 86.4.143.147:28500. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,modded,builds,creative,training
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Gameplay
builds
creative
training
Mods and access
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.