mp-navoff
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,462 top 70%
- Rank · 7d ago
- #15,262 ▼1200 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 29 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 138 on average | 53/100 | ▼−403−88.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 137 on average | 51/750 | ▼−243−82.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 133/100 | ▲+6+4.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 124 on average | 210/1000 | ▼−81−27.8% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 165/400 | ▼−40−19.3% | |
| 6 | Московская Классика для НовичковEU · groups of 8+ · weekly · 120 on average | 139/300 | ▲+15+11.8% |
Quick answers
from the figures on this pageRules & Settings
How is mp-navoff configured in terms of rules and settings?
The name of mp-navoff carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. VAC is active.
Which map is played on mp-navoff?
The game generates the procedural map on mp-navoff.
Player Count
Where does mp-navoff sit in the rankings?
For the last seven days, mp-navoff holds rank #16,462 on player hours, in the top 70% of all ranked servers.
What is the population on mp-navoff?
Right now, mp-navoff is offline; the last sighting was 13 days 17 hours ago.
Wipe Cycle
How often does mp-navoff wipe?
The record holds too few of mp-navoff's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 13 days 17 hours ago the current world was created.
Server Details
What is the location of mp-navoff?
No region is published by mp-navoff. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 86.4.143.147:28700 is its address.
What Rust version is mp-navoff running?
Rust network protocol 2635 and build 168909 on Windows is what mp-navoff runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is mp-navoff and is it currently online?
Offline at this moment: mp-navoff. Last seen 13 days 17 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 29 October 2026.
Tags & Filters
What is the meaning of the tags on mp-navoff?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; builds (Build server): Design and test bases here; creative (Creative): No gathering here: build what you want in sandbox mode; training (Combat training): Loot is handed over for aim and PvP practice; modded (Modded): Categorised as Modded: plugins or settings alter gameplay, which mp-navoff publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does mp-navoff show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature mp-navoff: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join mp-navoff?
The console route: start Rust, press F1, enter client.connect 86.4.143.147:28700. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,modded,builds,creative,training
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Gameplay
builds
creative
training
Mods and access
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.