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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 86.4.143.147:30000 Offline checked 13d ago

mp-final2-diag

modded
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,446
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
29 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Oct31 Oct1 Nov3 Nov4 Nov5 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average54/100−373−87.4%
2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average49/750−224−82.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average199/1000−126−38.8%
4МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average132/100+3+2.4%
5ShockRust | Blue | NoLimitno group limit · 121 on average145/400−49−25.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average367/1000+317+640.2%

Quick answers

from the figures on this page

Rules & Settings

How is mp-final2-diag configured in terms of rules and settings?

No gather rate is given in the name of mp-final2-diag. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on mp-final2-diag?

mp-final2-diag uses a procedural map, which the game generates.

Player Count

Where does mp-final2-diag sit in the rankings?

For the last seven days, mp-final2-diag holds rank #16,446 on player hours, in the top 70% of all ranked servers.

How many players does mp-final2-diag have?

Right now, mp-final2-diag is offline; the last sighting was 13 days 16 hours ago.

Wipe Schedule

When does mp-final2-diag schedule its wipes?

The record holds too few of mp-final2-diag's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. This world has been running for 13 days 16 hours.

Server Info

Where can mp-final2-diag be found?

There is no region published for mp-final2-diag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 86.4.143.147:30000.

mp-final2-diag is on which Rust version?

The build is Rust network protocol 2635 and build 168909 on Windows, running on mp-final2-diag. The protocol has to match for you to join, and Steam applies that update.

Is mp-final2-diag up, and how consistent is its uptime?

No response from mp-final2-diag. It was last seen 13 days 16 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 29 October 2026.

Tags & Filters

How should you interpret the tags on mp-final2-diag?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; builds (Build server): Practise base building and try out designs; creative (Creative): Creative building with no gathering; build as you please; training (Combat training): A practice server for aim and PvP, with loot provided; modded (Modded): Modded listing: the game is changed by plugins or settings, which mp-final2-diag publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does mp-final2-diag show up in Rust Analytics lists and filters?

These Rust Analytics lists include mp-final2-diag: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join mp-final2-diag?

The console route: start Rust, press F1, enter client.connect 86.4.143.147:30000. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,modded,builds,creative,training

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players It holds 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2635
Protocol Your game must run protocol 2635 to connect.
cs168909
Build Build 168909.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Gameplay

builds
Build server Practise base building and try out designs.
creative
Creative Creative building with no gathering; build as you please.
training
Combat training A practice server for aim and PvP, with loot provided.

Mods and access

modded
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.