mp-v-baseline
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,477 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 30 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average | 54/100 | ▼−373−87.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average | 49/750 | ▼−224−82.0% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average | 199/1000 | ▼−126−38.8% | |
| 4 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 132/100 | ▲+3+2.4% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 145/400 | ▼−49−25.4% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average | 367/1000 | ▲+317+640.2% |
Quick answers
from the figures on this pageMap and Rules
How is mp-v-baseline configured in terms of rules and settings?
The name of mp-v-baseline carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on mp-v-baseline?
The game generates the procedural map on mp-v-baseline.
Population
What position does mp-v-baseline hold in the server rankings?
In the top 70% of all ranked servers, mp-v-baseline is #16,477 on player hours over the last seven days.
How many players does mp-v-baseline have?
Right now, mp-v-baseline is offline; the last sighting was 13 days 15 hours ago.
Wipe Schedule
How often does mp-v-baseline wipe?
No rhythm can be told for mp-v-baseline yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. 13 days 15 hours ago the current world was created.
Server Details
What is the server location for mp-v-baseline?
There is no region published for mp-v-baseline. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 86.4.143.147:30600 is its address.
mp-v-baseline is on which Rust version?
Rust network protocol 2635 and build 168909 on Windows is what mp-v-baseline runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of mp-v-baseline?
mp-v-baseline is down. The last time we saw it was 13 days 15 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 30 October 2026.
Tags & Filters
How should you interpret the tags on mp-v-baseline?
Published by mp-v-baseline for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; builds (Build server): Base practice and design; creative (Creative): Sandbox rules: nothing to gather, and the build is yours; training (Combat training): Practice your aim and PvP: the loot arrives supplied; modded (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
mp-v-baseline appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature mp-v-baseline: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join mp-v-baseline?
The console route: start Rust, press F1, enter client.connect 86.4.143.147:30600. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,modded,builds,creative,training
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Gameplay
builds
creative
training
Mods and access
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.