Managed by ServerSheriff.com
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,161 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average | 629/650 | ▼−159−20.2% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average | 60/250 | ▼−223−78.8% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average | 584/600 | ▼−8−1.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average | 460/475 | ▼−69−13.0% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 444/480 | ▼−16−3.5% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average | 463/550 | ▼−115−20.0% |
Quick answers
from the figures on this pageMap and Rules
How is Managed by ServerSheriff.com configured in terms of rules and settings?
No gather rate is given in the name of Managed by ServerSheriff.com. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Managed by ServerSheriff.com?
A procedural map runs on Managed by ServerSheriff.com, created by the game.
Activity
Where does Managed by ServerSheriff.com sit in the rankings?
For the last seven days, Managed by ServerSheriff.com holds rank #16,161 on player hours, in the top 70% of all ranked servers.
How many players does Managed by ServerSheriff.com have?
Right now, Managed by ServerSheriff.com is offline; the last sighting was 3 days 16 hours ago. Average players over the last seven days: 0.
Wipe Cycle
How often does Managed by ServerSheriff.com wipe?
There are too few wipes on record for Managed by ServerSheriff.com to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. Its world now is 3 days 16 hours old.
Server Info
What is the server location for Managed by ServerSheriff.com?
For Managed by ServerSheriff.com, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 86.54.5.18:28018 is its address.
Managed by ServerSheriff.com is on which Rust version?
The version in use at Managed by ServerSheriff.com: Rust network protocol 2636 and build 170545, on Linux. Joining requires the same protocol on your game, which Steam updates.
How reliable is Managed by ServerSheriff.com and is it currently online?
No response from Managed by ServerSheriff.com. It was last seen 3 days 16 hours ago. The last 3 full days give 0% uptime, 0 hours on out of 72. The earliest Rust Analytics saw it was 8 November 2026.
Server Tags
What is the meaning of the tags on Managed by ServerSheriff.com?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2636 (Protocol): Protocol 2636: matching game versions are required to join; cs170545 (Build): Build 170545; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Managed by ServerSheriff.com publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Managed by ServerSheriff.com show up in Rust Analytics lists and filters?
On Rust Analytics, Managed by ServerSheriff.com matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
How can I connect to Managed by ServerSheriff.com?
Type client.connect 86.54.5.18:28018 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2636,gmrust,cs170545,ts8
Game
gmrust
mp10
ts8
v2636
cs170545
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.