cheggsLab
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,513 top 67%
- Rank · 7d ago
- #7,356 ▼7157 places down
- Last wipe
- 29d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 1500 Procedural Map · seed 1582486418
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
| Tue 13 Oct, 20:30 UTC29d ago | 2 | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average | 629/650 | ▼−159−20.2% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average | 60/250 | ▼−223−78.8% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average | 584/600 | ▼−8−1.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average | 460/475 | ▼−69−13.0% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 444/480 | ▼−16−3.5% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average | 463/550 | ▼−115−20.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on cheggsLab?
No gather rate appears in the name of cheggsLab. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on cheggsLab?
A procedural map of size 1,500 with seed 1582486418 runs on cheggsLab, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
Where does cheggsLab sit in the rankings?
For the last seven days, cheggsLab holds rank #14,513 on player hours, in the top 67% of all ranked servers.
How many players does cheggsLab have?
At present, cheggsLab is offline; the last sighting was 28 days 18 hours ago.
Wipe Frequency
How does cheggsLab handle wipe day?
The average peak across its recent wipes is 2 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.
On what cycle does cheggsLab wipe?
No rhythm can be told for cheggsLab yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. This world has been running for 29 days 17 hours.
Server Overview
What is the location of cheggsLab?
For cheggsLab, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 86.8.201.136:16261 is its address.
cheggsLab is on which Rust version?
The version in use at cheggsLab: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.
How reliable is cheggsLab and is it currently online?
Offline at this moment: cheggsLab. Last seen 28 days 18 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 October 2026.
Tags & Filters
What is the meaning of the tags on cheggsLab?
These tags are published by cheggsLab and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does cheggsLab show up in Rust Analytics lists and filters?
These Rust Analytics lists include cheggsLab: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join cheggsLab?
The console route: start Rust, press F1, enter client.connect 86.8.201.136:16261. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.