Skip to the page
RUST ANALYTICS
LIVE90,960PLY11,768SRV
QUOTE 86.94.166.140:28015 Offline checked 29d ago

Ilja Solo

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#12,990
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 412 on average523/600+12+2.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 364 on average479/525+51+12.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average282/300−61−17.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 339 on average443/475+3+0.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 301 on average72/250−53−42.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 285 on average346/400−30−8.0%

Quick answers

from the figures on this page

Server Rules

How is Ilja Solo configured in terms of rules and settings?

No gather rate appears in the name of Ilja Solo. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is not active.

Which map is played on Ilja Solo?

The game generates the procedural map on Ilja Solo.

Player Count

What position does Ilja Solo hold in the server rankings?

In the top – of all ranked servers, Ilja Solo is #12,990 on player hours over the last seven days.

How many players does Ilja Solo have?

Right now, Ilja Solo is offline; the last sighting was 29 days 17 hours ago.

Wipe Cycle

How often does Ilja Solo wipe?

There are too few wipes on record for Ilja Solo to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 29 days 18 hours.

Server Overview

What is the server location for Ilja Solo?

There is no region published for Ilja Solo. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 86.94.166.140:28015.

Ilja Solo runs which version of Rust?

Rust network protocol 2633 and build 163794 on Linux is what Ilja Solo runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Ilja Solo and is it currently online?

Offline at this moment: Ilja Solo. Last seen 29 days 17 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 14 September 2026.

Tags & Filters

What is the meaning of the tags on Ilja Solo?

Published by Ilja Solo for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Ilja Solo appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Ilja Solo: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join Ilja Solo?

Type client.connect 86.94.166.140:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build It runs build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.