ServerName
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,843 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 386 on average | 493/525 | ▼−41−7.7% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 321 on average | 195/225 | ▼−40−16.9% | |
| 3 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 319 on average | 358/400 | ▼−93−20.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 305 on average | 327/350 | ▼−120−26.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average | 1055/1075 | ▲+1016+2616.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 261 on average | 285/350 | ▼−88−23.5% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on ServerName?
No gather rate appears in the name of ServerName. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on ServerName?
A procedural map runs on ServerName, created by the game.
Population
Where does ServerName sit in the rankings?
For the last seven days, ServerName holds rank #15,843 on player hours, in the top 72% of all ranked servers.
How many players does ServerName have?
At present, ServerName is offline; the last sighting was 18 hours ago. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does ServerName wipe?
No rhythm can be told for ServerName yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 8 days 8 hours ago the current world was created.
Server Overview
What is the location of ServerName?
For ServerName, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 87.117.51.100:28015 is its address.
What Rust version is ServerName running?
Rust network protocol 2634 and build 167781 on Windows is what ServerName runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of ServerName?
ServerName is down. The last time we saw it was 18 hours ago. First sighting by Rust Analytics: 14 October 2026.
Server Tags
How should you interpret the tags on ServerName?
These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature ServerName?
These Rust Analytics lists include ServerName: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join ServerName?
Type client.connect 87.117.51.100:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.