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RUST ANALYTICS
LIVE33,516PLY11,452SRV
QUOTE 87.185.59.230:28015 Offline checked 27d ago

SinglePlayer

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,351
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average184/200+48+35.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average95/200−19−17.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average324/350+56+21.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average105/200+13+14.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average18/250−5−22.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average72/300−26−26.5%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on SinglePlayer?

No gather rate is given in the name of SinglePlayer. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on SinglePlayer?

SinglePlayer uses a procedural map, which the game generates.

Population

What is the rank of SinglePlayer?

In the top – of all ranked servers, SinglePlayer is #13,351 on player hours over the last seven days.

How full is SinglePlayer?

Right now, SinglePlayer is offline; the last sighting was 27 days 13 hours ago.

Wipe Schedule

On what cycle does SinglePlayer wipe?

There are too few wipes on record for SinglePlayer to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 40 days 8 hours ago the current world was created.

Server Info

Where can SinglePlayer be found?

For SinglePlayer, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 87.185.59.230:28015.

SinglePlayer is on which Rust version?

The build is Rust network protocol 2633 and build 163794 on Windows, running on SinglePlayer. Joining requires the same protocol on your game, which Steam updates.

How reliable is SinglePlayer and is it currently online?

No response from SinglePlayer. It was last seen 27 days 13 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 16 September 2026.

Tags and Rankings

How should you interpret the tags on SinglePlayer?

Published by SinglePlayer for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

SinglePlayer appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature SinglePlayer: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join SinglePlayer?

The console route: start Rust, press F1, enter client.connect 87.185.59.230:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity: 500 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.