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RUST ANALYTICS
LIVE84,237PLY11,709SRV
QUOTE 87.225.105.48:28015 Online checked 12m ago

Mighty Rust Mods 10X

10x weekly wipes moddedoxide
Players · last
3/ 100
+0+0.0%24h
3% full
Day range 0 5
7-day avg 2 peak 7
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
3/ 100
3% full
Change · 24h
+0
+0.0% from 3
7-day average
2
peak 7
Rank
#2,195
top 10%
Rank · 7d ago
#2,620
425 places up
Last wipe
5d ago
weekly schedule
Next wipe
1d 5h
Thu 15 Oct, 21:52 UTC
Group limit
8
8, the default
Gather rate
10x
read from the name
Score
382
player hours, last seven days
Map
4000
Procedural Map · seed 1509820095
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246817:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC. Busiest hour of the two days: 7 players.

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeThursday 15 October, 21:52 UTCin 1d 5h

Every Thursday at 21:52 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
75%
of its recent wipes
wipe-day peak
5
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 1d 5hThu 15 Oct, 21:52 UTC
  2. 8d 5hThu 22 Oct, 21:52 UTC
  3. 15d 5hThu 29 Oct, 21:52 UTC
  4. 22d 2hThu 5 Nov, 19:00 UTCFW
  5. 29d 5hThu 12 Nov, 21:52 UTC
  6. 36d 5hThu 19 Nov, 21:52 UTC
  7. 43d 5hThu 26 Nov, 21:52 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 21:52 UTC5d ago 5 – running 0
Thu 1 Oct, 22:19 UTC FW12d ago 6 held half 7 days 0
Fri 25 Sep, 09:32 UTC19d ago 5 held half 6.5 days 0
Thu 24 Sep, 23:23 UTC19d ago 5 – 0.4 days 0
Thu 17 Sep, 22:31 UTC26d ago 3 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 288 on average498/550−26−5.0%
2TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average103/200−63−37.9%
3Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 163 on average139/150+16+12.6%
4KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 120 on average106/350−55−34.3%
5Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 71 on average6/50−10−61.5%
6Vitality - EU 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 69 on average311/100+266+598.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Mighty Rust Mods 10X?

Mighty Rust Mods 10X carries its gather rate in its name: 10x. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Mighty Rust Mods 10X?

Mighty Rust Mods 10X uses a procedural map of size 4,000 with seed 1509820095, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does Mighty Rust Mods 10X hold in the server rankings?

For the last seven days, Mighty Rust Mods 10X holds rank #2,195 on player hours, in the top 10% of all ranked servers.

How full is Mighty Rust Mods 10X?

3 of 100 slots on Mighty Rust Mods 10X are filled right now. Average players over seven days: 2; peak: 7. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 7 players.

Wipe Frequency

What can you expect on wipe day for Mighty Rust Mods 10X?

An average of 5 players marked the busiest point of its recent wipes. On the latest wipe, 35 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

On what cycle does Mighty Rust Mods 10X wipe?

The wipe rhythm at Mighty Rust Mods 10X is every Thursday at 21:52 UTC. On Thursday 15 October at 21:52 UTC the next wipe is due. Its world now is 5 days 18 hours old. Weekly wipes are what its tags advertise.

Server Details

Where can Mighty Rust Mods 10X be found?

There is no region published for Mighty Rust Mods 10X. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 87.225.105.48:28015 is its address.

What is the performance like on Mighty Rust Mods 10X?

The last 48 hours average 126 server fps, the low being 78. At its peak it held 104,687 entities: buildings, deployables and the rest of the world. Up to 2,885 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

Mighty Rust Mods 10X is on which Rust version?

The version in use at Mighty Rust Mods 10X: Rust network protocol 2634 and build 167231, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is Mighty Rust Mods 10X up, and how consistent is its uptime?

The server is live: Mighty Rust Mods 10X is online. Its own uptime figure dates the last restart to roughly 19 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on Mighty Rust Mods 10X?

Published by Mighty Rust Mods 10X for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): It runs build 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): The wipe cycle runs weekly; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

Mighty Rust Mods 10X appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Mighty Rust Mods 10X: 10x Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

How to Join

How can I connect to Mighty Rust Mods 10X?

The console route: start Rust, press F1, enter client.connect 87.225.105.48:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://mightyrustmods.gamestores.app.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167231
Build It runs build 167231.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.