Mighty Rust Mods 10X
Key statistics
the figures behind the quote- Players now
- 3/ 100 3% full
- Change · 24h
- ▪+0 +0.0% from 3
- 7-day average
- 2 peak 7
- Rank
- #2,195 top 10%
- Rank · 7d ago
- #2,620 ▲425 places up
- Last wipe
- 5d ago weekly schedule
- Next wipe
- 1d 5h Thu 15 Oct, 21:52 UTC
- Group limit
- 8 8, the default
- Gather rate
- 10x read from the name
- Score
- 382 player hours, last seven days
- Map
- 4000 Procedural Map · seed 1509820095
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 7 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdays- usual gap
- 7 days between real wipes
- on rhythm
- 75% of its recent wipes
- wipe-day peak
- 5 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 1d 5hThu 15 Oct, 21:52 UTC
- 8d 5hThu 22 Oct, 21:52 UTC
- 15d 5hThu 29 Oct, 21:52 UTC
- 22d 2hThu 5 Nov, 19:00 UTCFW
- 29d 5hThu 12 Nov, 21:52 UTC
- 36d 5hThu 19 Nov, 21:52 UTC
- 43d 5hThu 26 Nov, 21:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 35 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 21:52 UTC5d ago | 5 | – | running | 0 |
| Thu 1 Oct, 22:19 UTC FW12d ago | 6 | held half | 7 days | 0 |
| Fri 25 Sep, 09:32 UTC19d ago | 5 | held half | 6.5 days | 0 |
| Thu 24 Sep, 23:23 UTC19d ago | 5 | – | 0.4 days | 0 |
| Thu 17 Sep, 22:31 UTC26d ago | 3 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 288 on average | 498/550 | ▼−26−5.0% | |
| 2 | TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average | 103/200 | ▼−63−37.9% | |
| 3 | Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 163 on average | 139/150 | ▲+16+12.6% | |
| 4 | KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 120 on average | 106/350 | ▼−55−34.3% | |
| 5 | Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 71 on average | 6/50 | ▼−10−61.5% | |
| 6 | Vitality - EU 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 69 on average | 311/100 | ▲+266+598.9% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Mighty Rust Mods 10X?
Mighty Rust Mods 10X carries its gather rate in its name: 10x. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Mighty Rust Mods 10X?
Mighty Rust Mods 10X uses a procedural map of size 4,000 with seed 1509820095, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What position does Mighty Rust Mods 10X hold in the server rankings?
For the last seven days, Mighty Rust Mods 10X holds rank #2,195 on player hours, in the top 10% of all ranked servers.
How full is Mighty Rust Mods 10X?
3 of 100 slots on Mighty Rust Mods 10X are filled right now. Average players over seven days: 2; peak: 7. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 7 players.
Wipe Frequency
What can you expect on wipe day for Mighty Rust Mods 10X?
An average of 5 players marked the busiest point of its recent wipes. On the latest wipe, 35 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
On what cycle does Mighty Rust Mods 10X wipe?
The wipe rhythm at Mighty Rust Mods 10X is every Thursday at 21:52 UTC. On Thursday 15 October at 21:52 UTC the next wipe is due. Its world now is 5 days 18 hours old. Weekly wipes are what its tags advertise.
Server Details
Where can Mighty Rust Mods 10X be found?
There is no region published for Mighty Rust Mods 10X. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 87.225.105.48:28015 is its address.
What is the performance like on Mighty Rust Mods 10X?
The last 48 hours average 126 server fps, the low being 78. At its peak it held 104,687 entities: buildings, deployables and the rest of the world. Up to 2,885 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
Mighty Rust Mods 10X is on which Rust version?
The version in use at Mighty Rust Mods 10X: Rust network protocol 2634 and build 167231, on Windows. The protocol has to match for you to join, and Steam applies that update.
Is Mighty Rust Mods 10X up, and how consistent is its uptime?
The server is live: Mighty Rust Mods 10X is online. Its own uptime figure dates the last restart to roughly 19 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
How should you interpret the tags on Mighty Rust Mods 10X?
Published by Mighty Rust Mods 10X for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): It runs build 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): The wipe cycle runs weekly; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
Mighty Rust Mods 10X appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Mighty Rust Mods 10X: 10x Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.
How to Join
How can I connect to Mighty Rust Mods 10X?
The console route: start Rust, press F1, enter client.connect 87.225.105.48:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://mightyrustmods.gamestores.app.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^w,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167231
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.