Skip to the page
RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 87.52.104.223:28015 Online checked 4m ago

RustLand.GG | Test

Players · last
0/ 1
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#16,161
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
8 Nov 2026
no hostname published

Players

0123413:1013:3513:5514:2014:4015:05

Every five minutes, from the Steam server list.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Nov9 Nov10 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 11 Nov, 11:39 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average629/650−159−20.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average60/250−223−78.8%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average584/600−8−1.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average460/475−69−13.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average444/480−16−3.5%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average463/550−115−20.0%

Quick answers

from the figures on this page

Map and Rules

How is RustLand.GG | Test configured in terms of rules and settings?

The name of RustLand.GG | Test carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on RustLand.GG | Test?

RustLand.GG | Test uses a procedural map, which the game generates.

Population

What is the rank of RustLand.GG | Test?

For the last seven days, RustLand.GG | Test holds rank #16,161 on player hours, in the top 70% of all ranked servers.

How many players does RustLand.GG | Test have?

0 of 1 slots on RustLand.GG | Test are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

How often does RustLand.GG | Test wipe?

No rhythm can be told for RustLand.GG | Test yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. Its world now is 3 days 23 hours old.

Server Info

What is the server location for RustLand.GG | Test?

No region is published by RustLand.GG | Test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 87.52.104.223:28015.

RustLand.GG | Test runs which version of Rust?

The build is Rust network protocol 2636 and build 170545 on Linux, running on RustLand.GG | Test. Your game needs the same protocol to get in; Steam takes care of the update.

Is RustLand.GG | Test up, and how consistent is its uptime?

RustLand.GG | Test is up. It is taking players now. The last 3 full days give 57% uptime, 41 hours on out of 72. First sighting by Rust Analytics: 8 November 2026.

Tags & Filters

How should you interpret the tags on RustLand.GG | Test?

Published by RustLand.GG | Test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2636 (Protocol): Your game must run protocol 2636 to connect; cs170545 (Build): Game build: 170545; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does RustLand.GG | Test show up in Rust Analytics lists and filters?

On Rust Analytics, RustLand.GG | Test matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What steps do I take to join RustLand.GG | Test?

Type client.connect 87.52.104.223:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2636,gmrust,cs170545,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity: 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2636
Protocol Your game must run protocol 2636 to connect.
cs170545
Build Game build: 170545.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.