RustLand.GG | Test
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,161 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 11 Nov, 11:39 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average | 629/650 | ▼−159−20.2% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average | 60/250 | ▼−223−78.8% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average | 584/600 | ▼−8−1.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average | 460/475 | ▼−69−13.0% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 444/480 | ▼−16−3.5% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average | 463/550 | ▼−115−20.0% |
Quick answers
from the figures on this pageMap and Rules
How is RustLand.GG | Test configured in terms of rules and settings?
The name of RustLand.GG | Test carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on RustLand.GG | Test?
RustLand.GG | Test uses a procedural map, which the game generates.
Population
What is the rank of RustLand.GG | Test?
For the last seven days, RustLand.GG | Test holds rank #16,161 on player hours, in the top 70% of all ranked servers.
How many players does RustLand.GG | Test have?
0 of 1 slots on RustLand.GG | Test are filled at the moment. Average players over the last seven days: 0.
Wipe Schedule
How often does RustLand.GG | Test wipe?
No rhythm can be told for RustLand.GG | Test yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. Its world now is 3 days 23 hours old.
Server Info
What is the server location for RustLand.GG | Test?
No region is published by RustLand.GG | Test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 87.52.104.223:28015.
RustLand.GG | Test runs which version of Rust?
The build is Rust network protocol 2636 and build 170545 on Linux, running on RustLand.GG | Test. Your game needs the same protocol to get in; Steam takes care of the update.
Is RustLand.GG | Test up, and how consistent is its uptime?
RustLand.GG | Test is up. It is taking players now. The last 3 full days give 57% uptime, 41 hours on out of 72. First sighting by Rust Analytics: 8 November 2026.
Tags & Filters
How should you interpret the tags on RustLand.GG | Test?
Published by RustLand.GG | Test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2636 (Protocol): Your game must run protocol 2636 to connect; cs170545 (Build): Game build: 170545; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does RustLand.GG | Test show up in Rust Analytics lists and filters?
On Rust Analytics, RustLand.GG | Test matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
What steps do I take to join RustLand.GG | Test?
Type client.connect 87.52.104.223:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2636,gmrust,cs170545,ts8
Game
gmrust
mp1
ts8
v2636
cs170545
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.