nameserver
Key statistics
the figures behind the quote- Players now
- 1/ 15 7% full
- Change · 24h
- ▪+0 +0.0% from 1
- 7-day average
- 1 peak 1
- Rank
- #13,671 top 62%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 20h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 390 on average | 390/375 | ▼−117−23.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 328 on average | 234/225 | ▼−93−28.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average | 129/200 | ▼−24−15.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 311 on average | 266/250 | ▼−22−7.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average | 39/250 | ▼−4−9.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 266 on average | 228/275 | ▼−54−19.2% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on nameserver?
The name of nameserver carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on nameserver?
nameserver uses a procedural map, which the game generates.
Player Count
Where does nameserver sit in the rankings?
For the last seven days, nameserver holds rank #13,671 on player hours, in the top 62% of all ranked servers.
How full is nameserver?
Right now, nameserver is offline; the last sighting was 20 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. At 15:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Schedule
How often does nameserver wipe?
The record holds too few of nameserver's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 20 hours ago the current world was created.
Server Overview
What is the location of nameserver?
For nameserver, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 87.95.56.62:28015 is its address.
nameserver is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Windows, running on nameserver. The protocol has to match for you to join, and Steam applies that update.
How reliable is nameserver and is it currently online?
nameserver is down. The last time we saw it was 20 hours ago. First sighting by Rust Analytics: 14 October 2026.
Tags & Filters
How should you interpret the tags on nameserver?
Published by nameserver for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature nameserver?
The following Rust Analytics lists feature nameserver: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
How can I connect to nameserver?
Type client.connect 87.95.56.62:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp15
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.