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RUST ANALYTICS
LIVE73,267PLY11,702SRV
QUOTE 88.146.115.43:28015 Online checked 11m ago

Dervish | 10x PVE + PVP Zones | Raidable Bases | Linux Friendly

10x moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 3
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#5,213
top 23%
Rank · 7d ago
#5,180
33 places down
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
10x
read from the name
Score
45
player hours, last seven days
Map
4900
Procedural Map · seed 58472913
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:10 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 286 on average328/450+45+15.8%
2TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average207/300−52−20.2%
3Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 158 on average167/200−3−2.0%
4KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 120 on average77/350+1+1.3%
5[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 74 on average97/175+10+11.2%
6[AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 71 on average37/150−1−3.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Dervish | 10x PVE + PVP Zones | Raidable Bases | Linux Friendly?

A gather rate of 10x appears in the name of Dervish | 10x PVE + PVP Zones | Raidable Bases | Linux Friendly. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is disabled.

Which map is played on Dervish | 10x PVE + PVP Zones | Raidable Bases | Linux Friendly?

The map on Dervish | 10x PVE + PVP Zones | Raidable Bases | Linux Friendly is procedural, size 4,900, with seed 58472913, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What position does Dervish | 10x PVE + PVP Zones | Raidable Bases | Linux Friendly hold in the server rankings?

In the top 23% of all ranked servers, Dervish | 10x PVE + PVP Zones | Raidable Bases | Linux Friendly is #5,213 on player hours over the last seven days.

What is the population on Dervish | 10x PVE + PVP Zones | Raidable Bases | Linux Friendly?

0 of 50 slots on Dervish | 10x PVE + PVP Zones | Raidable Bases | Linux Friendly are filled right now. The seven-day average is 0 players, with a peak of 3. The busiest hour in the last 48 hours was 04:00 UTC, with an average of 2 players.

Wipe Frequency

How does Dervish | 10x PVE + PVP Zones | Raidable Bases | Linux Friendly handle wipe day?

The average peak across its recent wipes is 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.

On what cycle does Dervish | 10x PVE + PVP Zones | Raidable Bases | Linux Friendly wipe?

There are too few wipes on record for Dervish | 10x PVE + PVP Zones | Raidable Bases | Linux Friendly to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 11 days 19 hours.

Server Info

What is the location of Dervish | 10x PVE + PVP Zones | Raidable Bases | Linux Friendly?

No region is published by Dervish | 10x PVE + PVP Zones | Raidable Bases | Linux Friendly. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 88.146.115.43:28015 is its address.

What is the performance like on Dervish | 10x PVE + PVP Zones | Raidable Bases | Linux Friendly?

Server fps over the last 48 hours: 108 on average, 57 at the lowest. 149,363 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 5,141 MB. A climbing entity count plus low fps is the lag players report.

Dervish | 10x PVE + PVP Zones | Raidable Bases | Linux Friendly runs which version of Rust?

Rust network protocol 2634 and build 167584 on Linux is what Dervish | 10x PVE + PVP Zones | Raidable Bases | Linux Friendly runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Dervish | 10x PVE + PVP Zones | Raidable Bases | Linux Friendly?

The server is live: Dervish | 10x PVE + PVP Zones | Raidable Bases | Linux Friendly is online. Its own uptime figure dates the last restart to roughly 18 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on Dervish | 10x PVE + PVP Zones | Raidable Bases | Linux Friendly?

Published by Dervish | 10x PVE + PVP Zones | Raidable Bases | Linux Friendly for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptsw (Networking): This server operates at the network layer 'sw'; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Dervish | 10x PVE + PVP Zones | Raidable Bases | Linux Friendly appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Dervish | 10x PVE + PVP Zones | Raidable Bases | Linux Friendly: 10x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

Connection

What steps do I take to join Dervish | 10x PVE + PVP Zones | Raidable Bases | Linux Friendly?

The console route: start Rust, press F1, enter client.connect 88.146.115.43:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/pXPrVR6UtS.

Server tags

what each one means

Published as mp50,ptsw,$r?,v2634,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players Slot count: 50.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build It runs build 167584.
ptsw
Networking This server operates at the network layer 'sw'.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.