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RUST ANALYTICS
LIVE81,281PLY11,717SRV
QUOTE 88.171.229.1:28015 Offline checked 26d ago

Name of Server as Shown on the Client Server List

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,254
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average543/600−8−1.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average430/475−37−7.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average181/200−21−10.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average367/375−61−14.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average45/250−35−44.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average322/400+6+1.7%

Quick answers

from the figures on this page

Server Rules

How is Name of Server as Shown on the Client Server List configured in terms of rules and settings?

The name of Name of Server as Shown on the Client Server List carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, created by the game.

Player Count

What is the rank of Name of Server as Shown on the Client Server List?

In the top – of all ranked servers, Name of Server as Shown on the Client Server List is #13,254 on player hours over the last seven days.

How full is Name of Server as Shown on the Client Server List?

At present, Name of Server as Shown on the Client Server List is offline; the last sighting was 26 days 2 hours ago.

Wipe Frequency

On what cycle does Name of Server as Shown on the Client Server List wipe?

The record holds too few of Name of Server as Shown on the Client Server List's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 26 days 3 hours old.

Server Info

Where can Name of Server as Shown on the Client Server List be found?

No region is published by Name of Server as Shown on the Client Server List. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 88.171.229.1:28015.

Name of Server as Shown on the Client Server List runs which version of Rust?

Rust network protocol 2633 and build 164530 on Windows is what Name of Server as Shown on the Client Server List runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Name of Server as Shown on the Client Server List and is it currently online?

No response from Name of Server as Shown on the Client Server List. It was last seen 26 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 18 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Name of Server as Shown on the Client Server List?

These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Name of Server as Shown on the Client Server List show up in Rust Analytics lists and filters?

On Rust Analytics, Name of Server as Shown on the Client Server List matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to Name of Server as Shown on the Client Server List?

The console route: start Rust, press F1, enter client.connect 88.171.229.1:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build It runs build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.