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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 88.198.230.132:7446 Offline checked 22d ago

My Rust Server | ScalaCube

Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,399
top 69%
Rank · 7d ago
#15,173
226 places down
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 12345
First seen
20 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average648/675−146−18.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average213/200−143−40.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average580/600−12−2.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average483/500−49−9.3%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average464/480+5+1.1%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average460/525−109−19.1%

Quick answers

from the figures on this page

Server Rules

How is My Rust Server | ScalaCube configured in terms of rules and settings?

The name of My Rust Server | ScalaCube carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on My Rust Server | ScalaCube?

My Rust Server | ScalaCube uses a procedural map of size 4,000 with seed 12345, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does My Rust Server | ScalaCube sit in the rankings?

In the top 69% of all ranked servers, My Rust Server | ScalaCube is #15,399 on player hours over the last seven days.

How many players does My Rust Server | ScalaCube have?

At present, My Rust Server | ScalaCube is offline; the last sighting was 22 days 5 hours ago.

Wipe Schedule

How often does My Rust Server | ScalaCube wipe?

No rhythm can be told for My Rust Server | ScalaCube yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. 22 days 17 hours ago the current world was created.

Server Overview

What is the server location for My Rust Server | ScalaCube?

No region is published by My Rust Server | ScalaCube. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 88.198.230.132:7446.

My Rust Server | ScalaCube runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on My Rust Server | ScalaCube. The protocol has to match for you to join, and Steam applies that update.

Is My Rust Server | ScalaCube up, and how consistent is its uptime?

Offline at this moment: My Rust Server | ScalaCube. Last seen 22 days 5 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 20 October 2026.

Tags and Rankings

How should you interpret the tags on My Rust Server | ScalaCube?

These tags are published by My Rust Server | ScalaCube and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature My Rust Server | ScalaCube?

The following Rust Analytics lists feature My Rust Server | ScalaCube: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to My Rust Server | ScalaCube?

Type client.connect 88.198.230.132:7446 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players It holds 20 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.