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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 88.198.230.53:5113 Offline checked 6d ago

My Rust Server | ScalaCube

Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,102
top 70%
Rank · 7d ago
#16,477
375 places up
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 12345
First seen
5 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Nov. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Nov6 Nov7 Nov9 Nov10 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average648/675−146−18.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average213/200−143−40.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average580/600−12−2.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average483/500−49−9.3%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average464/480+5+1.1%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average460/525−109−19.1%

Quick answers

from the figures on this page

Rules & Settings

How is My Rust Server | ScalaCube configured in terms of rules and settings?

No gather rate is given in the name of My Rust Server | ScalaCube. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on My Rust Server | ScalaCube?

My Rust Server | ScalaCube uses a procedural map of size 4,000 with seed 12345, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does My Rust Server | ScalaCube hold in the server rankings?

In the top 70% of all ranked servers, My Rust Server | ScalaCube is #16,102 on player hours over the last seven days.

How many players does My Rust Server | ScalaCube have?

At present, My Rust Server | ScalaCube is offline; the last sighting was 6 days 19 hours ago. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does My Rust Server | ScalaCube wipe?

No rhythm can be told for My Rust Server | ScalaCube yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. Its world now is 7 days 4 hours old.

Server Overview

Where can My Rust Server | ScalaCube be found?

No region is published by My Rust Server | ScalaCube. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 88.198.230.53:5113.

My Rust Server | ScalaCube runs which version of Rust?

The build is Rust network protocol 2635 and build 168909 on Linux, running on My Rust Server | ScalaCube. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of My Rust Server | ScalaCube?

No response from My Rust Server | ScalaCube. It was last seen 6 days 19 hours ago. The last 6 full days give 0% uptime, 0 hours on out of 144. 5 November 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on My Rust Server | ScalaCube?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): Build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which My Rust Server | ScalaCube publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does My Rust Server | ScalaCube show up in Rust Analytics lists and filters?

On Rust Analytics, My Rust Server | ScalaCube matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join My Rust Server | ScalaCube?

Type client.connect 88.198.230.53:5113 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players Slot count: 20.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol Protocol 2635: matching game versions are required to join.
cs168909
Build Build 168909.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.