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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 88.198.230.54:8533 Online checked 5m ago

My Rust Server | ScalaCube

Players · last
0/ 20
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#16,102
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
8h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 12345
First seen
12 Nov 2026
no hostname published

Players

0123414:0514:3014:5015:1515:3516:00

Every five minutes, from the Steam server list.

Server performance

010020030040008:0009:0010:0012:0013:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average648/675−146−18.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average213/200−143−40.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average580/600−12−2.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average483/500−49−9.3%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average464/480+5+1.1%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average460/525−109−19.1%

Quick answers

from the figures on this page

Rules & Settings

How is My Rust Server | ScalaCube configured in terms of rules and settings?

No gather rate is given in the name of My Rust Server | ScalaCube. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on My Rust Server | ScalaCube?

The map on My Rust Server | ScalaCube is procedural, size 4,000, with seed 12345, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of My Rust Server | ScalaCube?

For the last seven days, My Rust Server | ScalaCube holds rank #16,102 on player hours, in the top 70% of all ranked servers.

How full is My Rust Server | ScalaCube?

0 of 20 slots on My Rust Server | ScalaCube are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

When does My Rust Server | ScalaCube schedule its wipes?

The record holds too few of My Rust Server | ScalaCube's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. Its world now is 8 hours old.

Server Info

What is the server location for My Rust Server | ScalaCube?

No region is published by My Rust Server | ScalaCube. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 88.198.230.54:8533.

How is the performance on My Rust Server | ScalaCube?

The last 48 hours average 249 server fps, the low being 237. At its peak it held 91,000 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,739 MB. Low fps and growing entities are the source of felt lag.

What Rust version is My Rust Server | ScalaCube running?

The version in use at My Rust Server | ScalaCube: Rust network protocol 2636 and build 170545, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of My Rust Server | ScalaCube?

My Rust Server | ScalaCube is up. It is taking players now. Its own uptime figure dates the last restart to roughly 6 hours ago. First sighting by Rust Analytics: 12 November 2026.

Server Tags

What is the meaning of the tags on My Rust Server | ScalaCube?

These tags are published by My Rust Server | ScalaCube and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): It holds 20 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2636 (Protocol): Protocol 2636: matching game versions are required to join; cs170545 (Build): It runs build 170545; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does My Rust Server | ScalaCube show up in Rust Analytics lists and filters?

On Rust Analytics, My Rust Server | ScalaCube matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

What is the process to join My Rust Server | ScalaCube?

The console route: start Rust, press F1, enter client.connect 88.198.230.54:8533. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2636,gmrust,cs170545,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players It holds 20 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2636
Protocol Protocol 2636: matching game versions are required to join.
cs170545
Build It runs build 170545.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.