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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 88.198.230.54:8464 Offline checked 21d ago

My Rust Server | ScalaCube

Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,344
top 69%
Rank · 7d ago
#9,252
6092 places down
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 12345
First seen
20 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average648/675−146−18.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average213/200−143−40.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average580/600−12−2.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average483/500−49−9.3%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average464/480+5+1.1%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average460/525−109−19.1%

Quick answers

from the figures on this page

Server Rules

How is My Rust Server | ScalaCube configured in terms of rules and settings?

The name of My Rust Server | ScalaCube carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Which map is played on My Rust Server | ScalaCube?

A procedural map of size 4,000 with seed 12345 runs on My Rust Server | ScalaCube, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does My Rust Server | ScalaCube sit in the rankings?

In the top 69% of all ranked servers, My Rust Server | ScalaCube is #15,344 on player hours over the last seven days.

How many players does My Rust Server | ScalaCube have?

At present, My Rust Server | ScalaCube is offline; the last sighting was 21 days ago.

Wipe Frequency

When does My Rust Server | ScalaCube schedule its wipes?

No rhythm can be told for My Rust Server | ScalaCube yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. This world has been running for 23 days 11 hours.

Server Overview

Where can My Rust Server | ScalaCube be found?

There is no region published for My Rust Server | ScalaCube. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 88.198.230.54:8464 is its address.

My Rust Server | ScalaCube is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on My Rust Server | ScalaCube. Joining requires the same protocol on your game, which Steam updates.

Is My Rust Server | ScalaCube up, and how consistent is its uptime?

Offline at this moment: My Rust Server | ScalaCube. Last seen 21 days ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 20 October 2026.

Tags & Filters

How should you interpret the tags on My Rust Server | ScalaCube?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which My Rust Server | ScalaCube publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

My Rust Server | ScalaCube appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature My Rust Server | ScalaCube: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join My Rust Server | ScalaCube?

The console route: start Rust, press F1, enter client.connect 88.198.230.54:8464. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Slot count: 20.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.