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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 88.198.230.54:3278 Offline checked 3d ago

My Rust Server | ScalaCube

Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,102
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 12345
First seen
9 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Nov. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Nov10 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average648/675−146−18.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average213/200−143−40.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average580/600−12−2.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average483/500−49−9.3%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average464/480+5+1.1%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average460/525−109−19.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on My Rust Server | ScalaCube?

The name of My Rust Server | ScalaCube carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on My Rust Server | ScalaCube?

My Rust Server | ScalaCube uses a procedural map of size 4,000 with seed 12345, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What is the rank of My Rust Server | ScalaCube?

In the top 70% of all ranked servers, My Rust Server | ScalaCube is #16,102 on player hours over the last seven days.

How full is My Rust Server | ScalaCube?

Right now, My Rust Server | ScalaCube is offline; the last sighting was 3 days 3 hours ago. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does My Rust Server | ScalaCube wipe?

No rhythm can be told for My Rust Server | ScalaCube yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. 3 days 15 hours ago the current world was created.

Server Overview

What is the location of My Rust Server | ScalaCube?

For My Rust Server | ScalaCube, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 88.198.230.54:3278.

My Rust Server | ScalaCube runs which version of Rust?

The build is Rust network protocol 2636 and build 170545 on Linux, running on My Rust Server | ScalaCube. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of My Rust Server | ScalaCube?

Offline at this moment: My Rust Server | ScalaCube. Last seen 3 days 3 hours ago. 2 full days have passed with 0% uptime, 0 of 48 hours. The earliest Rust Analytics saw it was 9 November 2026.

Tags & Filters

How should you interpret the tags on My Rust Server | ScalaCube?

Published by My Rust Server | ScalaCube for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2636 (Protocol): To join, your game needs protocol 2636; cs170545 (Build): Game build: 170545; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

My Rust Server | ScalaCube appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature My Rust Server | ScalaCube: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

How can I connect to My Rust Server | ScalaCube?

Type client.connect 88.198.230.54:3278 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2636,gmrust,cs170545,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players It holds 20 slots.
ts8
Group limit Team size stays at the game default of 8.
v2636
Protocol To join, your game needs protocol 2636.
cs170545
Build Game build: 170545.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.