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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 88.198.230.55:9689 Offline checked 7d ago

My Rust Server | ScalaCube

Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,384
top 70%
Rank · 7d ago
#16,477
93 places up
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 12345
First seen
5 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Nov. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Nov6 Nov7 Nov9 Nov10 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average648/675−146−18.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average213/200−143−40.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average580/600−12−2.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average483/500−49−9.3%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average464/480+5+1.1%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average460/525−109−19.1%

Quick answers

from the figures on this page

Map and Rules

How is My Rust Server | ScalaCube configured in terms of rules and settings?

No gather rate appears in the name of My Rust Server | ScalaCube. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on My Rust Server | ScalaCube?

The map on My Rust Server | ScalaCube is procedural, size 4,000, with seed 12345, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does My Rust Server | ScalaCube sit in the rankings?

For the last seven days, My Rust Server | ScalaCube holds rank #16,384 on player hours, in the top 70% of all ranked servers.

What is the population on My Rust Server | ScalaCube?

At present, My Rust Server | ScalaCube is offline; the last sighting was 7 days 11 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How often does My Rust Server | ScalaCube wipe?

The record holds too few of My Rust Server | ScalaCube's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. Its world now is 7 days 13 hours old.

Server Details

Where can My Rust Server | ScalaCube be found?

There is no region published for My Rust Server | ScalaCube. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 88.198.230.55:9689 is its address.

My Rust Server | ScalaCube runs which version of Rust?

Rust network protocol 2635 and build 168909 on Linux is what My Rust Server | ScalaCube runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of My Rust Server | ScalaCube?

Offline at this moment: My Rust Server | ScalaCube. Last seen 7 days 11 hours ago. 6 full days have passed with 0% uptime, 0 of 144 hours. The earliest Rust Analytics saw it was 5 November 2026.

Tags & Filters

How should you interpret the tags on My Rust Server | ScalaCube?

These tags are published by My Rust Server | ScalaCube and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature My Rust Server | ScalaCube?

These Rust Analytics lists include My Rust Server | ScalaCube: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join My Rust Server | ScalaCube?

Type client.connect 88.198.230.55:9689 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Capacity: 20 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2635
Protocol To join, your game needs protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.