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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 88.198.230.60:4947 Offline checked 3d ago

My Rust Server | ScalaCube

Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,102
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 12345
First seen
7 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Nov. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Nov8 Nov9 Nov10 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average648/675−146−18.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average213/200−143−40.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average580/600−12−2.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average483/500−49−9.3%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average464/480+5+1.1%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average460/525−109−19.1%

Quick answers

from the figures on this page

Server Rules

How is My Rust Server | ScalaCube configured in terms of rules and settings?

No gather rate appears in the name of My Rust Server | ScalaCube. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on My Rust Server | ScalaCube?

The map on My Rust Server | ScalaCube is procedural, size 4,000, with seed 12345, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of My Rust Server | ScalaCube?

In the top 70% of all ranked servers, My Rust Server | ScalaCube is #16,102 on player hours over the last seven days.

How many players does My Rust Server | ScalaCube have?

At present, My Rust Server | ScalaCube is offline; the last sighting was 3 days 22 hours ago. Average players over the last seven days: 0.

Wipe Schedule

When does My Rust Server | ScalaCube schedule its wipes?

No rhythm can be told for My Rust Server | ScalaCube yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. 4 days 22 hours ago the current world was created.

Server Details

Where can My Rust Server | ScalaCube be found?

There is no region published for My Rust Server | ScalaCube. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 88.198.230.60:4947.

My Rust Server | ScalaCube is on which Rust version?

The build is Rust network protocol 2636 and build 170545 on Linux, running on My Rust Server | ScalaCube. The protocol has to match for you to join, and Steam applies that update.

Is My Rust Server | ScalaCube up, and how consistent is its uptime?

Offline at this moment: My Rust Server | ScalaCube. Last seen 3 days 22 hours ago. 4 full days have passed with 19% uptime, 18 of 96 hours. First sighting by Rust Analytics: 7 November 2026.

Tags and Rankings

How should you interpret the tags on My Rust Server | ScalaCube?

Published by My Rust Server | ScalaCube for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): At the game default, teams hold up to 8; v2636 (Protocol): To join, your game needs protocol 2636; cs170545 (Build): It runs build 170545; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

My Rust Server | ScalaCube appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, My Rust Server | ScalaCube matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join My Rust Server | ScalaCube?

The console route: start Rust, press F1, enter client.connect 88.198.230.60:4947. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2636,gmrust,cs170545,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players Slot count: 20.
ts8
Group limit At the game default, teams hold up to 8.
v2636
Protocol To join, your game needs protocol 2636.
cs170545
Build It runs build 170545.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.