EV LAB
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,383 top 70%
- Rank · 7d ago
- #11,896 ▼4487 places down
- Last wipe
- 15d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 29 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average | 648/675 | ▼−146−18.4% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average | 213/200 | ▼−143−40.2% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average | 580/600 | ▼−12−2.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average | 483/500 | ▼−49−9.3% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 464/480 | ▲+5+1.1% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average | 460/525 | ▼−109−19.1% |
Quick answers
from the figures on this pageRules & Settings
How is EV LAB configured in terms of rules and settings?
No gather rate appears in the name of EV LAB. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched off.
What is the current map on EV LAB?
A procedural map runs on EV LAB, created by the game.
Population
What is the rank of EV LAB?
In the top 70% of all ranked servers, EV LAB is #16,383 on player hours over the last seven days.
What is the population on EV LAB?
At present, EV LAB is offline; the last sighting was 13 days 20 hours ago.
Wipe Frequency
On what cycle does EV LAB wipe?
The record holds too few of EV LAB's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. This world has been running for 15 days 21 hours.
Server Details
What is the location of EV LAB?
For EV LAB, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 88.214.21.220:28015 is its address.
EV LAB runs which version of Rust?
The version in use at EV LAB: Rust network protocol 2635 and build 168909, on Windows. Joining requires the same protocol on your game, which Steam updates.
How reliable is EV LAB and is it currently online?
EV LAB is down. The last time we saw it was 13 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 29 October 2026.
Tags & Filters
How should you interpret the tags on EV LAB?
Published by EV LAB for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does EV LAB show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature EV LAB: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join EV LAB?
The console route: start Rust, press F1, enter client.connect 88.214.21.220:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.