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RUST ANALYTICS
LIVE85,357PLY11,703SRV
QUOTE 88.251.108.83:28015 Offline checked 10d ago

buluts server

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,849
top 61%
Rank · 7d ago
#13,393
456 places down
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average509/575+58+12.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average429/500−21−4.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average258/250−20−7.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average432/475+16+4.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average39/250−35−47.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average368/450+37+11.1%

Quick answers

from the figures on this page

Map and Rules

How is buluts server configured in terms of rules and settings?

No gather rate appears in the name of buluts server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on buluts server?

buluts server uses a procedural map, which the game generates.

Population

What is the rank of buluts server?

For the last seven days, buluts server holds rank #13,849 on player hours, in the top 61% of all ranked servers.

How full is buluts server?

At present, buluts server is offline; the last sighting was 10 days 5 hours ago.

Wipe Cycle

How often does buluts server wipe?

No rhythm can be told for buluts server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 10 days 5 hours ago the current world was created.

Server Details

What is the location of buluts server?

No region is published by buluts server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 88.251.108.83:28015 is its address.

What Rust version is buluts server running?

The version in use at buluts server: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of buluts server?

Offline at this moment: buluts server. Last seen 10 days 5 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 4 October 2026.

Tags and Rankings

How should you interpret the tags on buluts server?

Published by buluts server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does buluts server show up in Rust Analytics lists and filters?

These Rust Analytics lists include buluts server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join buluts server?

The console route: start Rust, press F1, enter client.connect 88.251.108.83:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.