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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 88.89.227.178:28215 Offline checked 4d ago

Ore Heatmap (local, private)

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,102
top 70%
Rank · 7d ago
#16,477
375 places up
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
2 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Nov4 Nov6 Nov7 Nov9 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 7 Nov, 17:25 UTC4d ago 0 – running 0
Thu 5 Nov, 19:00 UTC FW6d ago – – – –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average648/675−146−18.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average213/200−143−40.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average580/600−12−2.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average483/500−49−9.3%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average464/480+5+1.1%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average460/525−109−19.1%

Quick answers

from the figures on this page

Map and Rules

How is Ore Heatmap (local, private) configured in terms of rules and settings?

No gather rate appears in the name of Ore Heatmap (local, private). Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Player Count

Where does Ore Heatmap (local, private) sit in the rankings?

In the top 70% of all ranked servers, Ore Heatmap (local, private) is #16,102 on player hours over the last seven days.

How full is Ore Heatmap (local, private)?

At present, Ore Heatmap (local, private) is offline; the last sighting was 4 days 22 hours ago. Average players over the last seven days: 0.

Wipe Schedule

What happens on wipe day at Ore Heatmap (local, private)?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does Ore Heatmap (local, private) schedule its wipes?

No rhythm can be told for Ore Heatmap (local, private) yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. Its world now is 4 days 22 hours old.

Server Info

What is the location of Ore Heatmap (local, private)?

For Ore Heatmap (local, private), no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 88.89.227.178:28215.

Ore Heatmap (local, private) is on which Rust version?

The version in use at Ore Heatmap (local, private): Rust network protocol 2636 and build 170545, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Ore Heatmap (local, private)?

Offline at this moment: Ore Heatmap (local, private). Last seen 4 days 22 hours ago. 1% is its uptime for the last 7 full days, 1 of 168 hours. The earliest Rust Analytics saw it was 2 November 2026.

Server Tags

What is the meaning of the tags on Ore Heatmap (local, private)?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2636 (Protocol): Your game must run protocol 2636 to connect; cs170545 (Build): Game build: 170545; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which Ore Heatmap (local, private) publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Ore Heatmap (local, private)?

On Rust Analytics, Ore Heatmap (local, private) matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What steps do I take to join Ore Heatmap (local, private)?

Type client.connect 88.89.227.178:28215 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2636,gmrust,cs170545,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity: 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2636
Protocol Your game must run protocol 2636 to connect.
cs170545
Build Game build: 170545.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.