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RUST ANALYTICS
LIVE79,176PLY11,677SRV
QUOTE 88.97.185.42:28015 Offline checked 1d ago

Squid World

Players · last
1/ 500
n/a24h
0% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#8,684
top 39%
Rank · 7d ago
#8,275
409 places down
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
9
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 09:19 UTC8d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average564/600+13+2.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average438/475−29−6.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average161/200−41−20.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average346/375−82−19.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average50/250−30−37.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average342/400+26+8.1%

Quick answers

from the figures on this page

Map and Rules

How is Squid World configured in terms of rules and settings?

The name of Squid World carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Squid World?

A procedural map runs on Squid World, created by the game.

Player Count

What is the rank of Squid World?

In the top 39% of all ranked servers, Squid World is #8,684 on player hours over the last seven days.

How full is Squid World?

Right now, Squid World is offline; the last sighting was 46 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. At 16:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

What happens on wipe day at Squid World?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does Squid World wipe?

No rhythm can be told for Squid World yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 8 days 6 hours old.

Server Info

What is the server location for Squid World?

For Squid World, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 88.97.185.42:28015 is its address.

What Rust version is Squid World running?

The version in use at Squid World: Rust network protocol 2634 and build 167584, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is Squid World up, and how consistent is its uptime?

No response from Squid World. It was last seen 46 hours ago. The last 7 full days give 8% uptime, 13 hours on out of 168. First sighting by Rust Analytics: 19 September 2026.

Tags and Rankings

What is the meaning of the tags on Squid World?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Squid World publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Squid World?

These Rust Analytics lists include Squid World: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to Squid World?

Type client.connect 88.97.185.42:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Slot count: 500.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Build 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.