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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 89.10.89.248:28015 Offline checked 10d ago

test 404server

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#17,108
top 71%
Rank · 7d ago
#15,576
1532 places down
Last wipe
69d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
1 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Nov2 Nov4 Nov5 Nov7 Nov8 Nov

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average629/650−159−20.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average60/250−223−78.8%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average584/600−8−1.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average460/475−69−13.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average444/480−16−3.5%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average463/550−115−20.0%

Quick answers

from the figures on this page

Rules & Settings

How is test 404server configured in terms of rules and settings?

No gather rate appears in the name of test 404server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on test 404server?

A procedural map runs on test 404server, created by the game.

Player Count

What is the rank of test 404server?

In the top 71% of all ranked servers, test 404server is #17,108 on player hours over the last seven days.

How many players does test 404server have?

At present, test 404server is offline; the last sighting was 10 days 22 hours ago.

Wipe Cycle

When does test 404server schedule its wipes?

No rhythm can be told for test 404server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. 69 days 21 hours ago the current world was created.

Server Details

What is the location of test 404server?

No region is published by test 404server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 89.10.89.248:28015 is its address.

test 404server runs which version of Rust?

The version in use at test 404server: Rust network protocol 2632 and build 162434, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of test 404server?

No response from test 404server. It was last seen 10 days 22 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 1 November 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on test 404server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): To join, your game needs protocol 2632; cs162434 (Build): Game build: 162434; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which test 404server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

test 404server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature test 404server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join test 404server?

The console route: start Rust, press F1, enter client.connect 89.10.89.248:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2632
Protocol To join, your game needs protocol 2632.
cs162434
Build Game build: 162434.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.