test 404server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #17,108 top 71%
- Rank · 7d ago
- #15,576 ▼1532 places down
- Last wipe
- 69d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average | 629/650 | ▼−159−20.2% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average | 60/250 | ▼−223−78.8% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average | 584/600 | ▼−8−1.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average | 460/475 | ▼−69−13.0% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 444/480 | ▼−16−3.5% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average | 463/550 | ▼−115−20.0% |
Quick answers
from the figures on this pageRules & Settings
How is test 404server configured in terms of rules and settings?
No gather rate appears in the name of test 404server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on test 404server?
A procedural map runs on test 404server, created by the game.
Player Count
What is the rank of test 404server?
In the top 71% of all ranked servers, test 404server is #17,108 on player hours over the last seven days.
How many players does test 404server have?
At present, test 404server is offline; the last sighting was 10 days 22 hours ago.
Wipe Cycle
When does test 404server schedule its wipes?
No rhythm can be told for test 404server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. 69 days 21 hours ago the current world was created.
Server Details
What is the location of test 404server?
No region is published by test 404server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 89.10.89.248:28015 is its address.
test 404server runs which version of Rust?
The version in use at test 404server: Rust network protocol 2632 and build 162434, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of test 404server?
No response from test 404server. It was last seen 10 days 22 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 1 November 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on test 404server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): To join, your game needs protocol 2632; cs162434 (Build): Game build: 162434; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which test 404server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
test 404server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature test 404server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join test 404server?
The console route: start Rust, press F1, enter client.connect 89.10.89.248:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2632,gmrust,cs162434,ts8
Game
gmrust
mp10
ts8
v2632
cs162434
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.