Test-1
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,082 top 70%
- Rank · 7d ago
- #15,854 ▲772 places up
- Last wipe
- 27d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 138 on average | 53/100 | ▼−403−88.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 137 on average | 51/750 | ▼−243−82.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 133/100 | ▲+6+4.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 124 on average | 210/1000 | ▼−81−27.8% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 165/400 | ▼−40−19.3% | |
| 6 | Московская Классика для НовичковEU · groups of 8+ · weekly · 120 on average | 139/300 | ▲+15+11.8% |
Quick answers
from the figures on this pageMap and Rules
How is Test-1 configured in terms of rules and settings?
No gather rate is given in the name of Test-1. The server does not state any group limit. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. The server has VAC, Valve's anti-cheat, switched off.
What is the current map on Test-1?
The game generates the procedural map on Test-1.
Activity
What is the rank of Test-1?
In the top 70% of all ranked servers, Test-1 is #15,082 on player hours over the last seven days.
What is the population on Test-1?
At present, Test-1 is offline; the last sighting was 27 days 21 hours ago.
Wipe Schedule
On what cycle does Test-1 wipe?
No rhythm can be told for Test-1 yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. Its world now is 27 days 21 hours old.
Server Overview
What is the location of Test-1?
There is no region published for Test-1. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 89.125.214.191:28016.
Test-1 is on which Rust version?
The version in use at Test-1: Rust network protocol 2332, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Test-1?
Offline at this moment: Test-1. Last seen 27 days 21 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 15 October 2026.
Server Tags
What is the meaning of the tags on Test-1?
These tags are published by Test-1 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; v2332 (Protocol): Protocol 2332: matching game versions are required to join; ptrak (Networking): Runs on RakNet, Rust's default network layer; oxide (Oxide): The plugin framework Oxide (uMod) is in use; modded (Modded): The Modded listing applies: plugins or settings change play; hf7b64e55 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself; stok (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. Also in the tags and at the top of this page: current players, queue and world creation time.
Test-1 appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Test-1: Modded Rust servers. It appears under these filters on the server list: Type: Modded.
Connection
How can I connect to Test-1?
Type client.connect 89.125.214.191:28016 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,v2332,hf7b64e55,stok,gmrust,oxide,modded
Game
gmrust
mp10
v2332
ptrak
Mods and access
oxide
modded
Other
hf7b64e55
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.