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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 89.149.85.48:28015 Offline checked 24d ago

My Server Name

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,311
top 70%
Rank · 7d ago
#13,865
1446 places down
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
19 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average629/650−159−20.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average60/250−223−78.8%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average584/600−8−1.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average460/475−69−13.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average444/480−16−3.5%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average463/550−115−20.0%

Quick answers

from the figures on this page

Map and Rules

How is My Server Name configured in terms of rules and settings?

No gather rate is given in the name of My Server Name. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on My Server Name?

My Server Name uses a procedural map, which the game generates.

Player Count

Where does My Server Name sit in the rankings?

For the last seven days, My Server Name holds rank #15,311 on player hours, in the top 70% of all ranked servers.

How full is My Server Name?

At present, My Server Name is offline; the last sighting was 24 days 5 hours ago.

Wipe Cycle

On what cycle does My Server Name wipe?

No rhythm can be told for My Server Name yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. Its world now is 24 days 5 hours old.

Server Overview

Where can My Server Name be found?

There is no region published for My Server Name. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 89.149.85.48:28015.

My Server Name runs which version of Rust?

The version in use at My Server Name: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of My Server Name?

No response from My Server Name. It was last seen 24 days 5 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 19 October 2026.

Tags & Filters

How should you interpret the tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

My Server Name appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include My Server Name: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join My Server Name?

The console route: start Rust, press F1, enter client.connect 89.149.85.48:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Capacity: 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.