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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 89.163.187.239:28015 Online checked 3m ago

Gamed!de

Players · last
0/ 8
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 8
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#16,161
top 70%
Rank · 7d ago
#16,477
316 places up
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 1586544950
First seen
25 Oct 2026
no hostname published

Players

0123413:1013:3513:5514:2014:4015:05

Every five minutes, from the Steam server list.

Server performance

01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct28 Oct1 Nov4 Nov8 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –
Sun 25 Oct, 20:06 UTC17d ago 1 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average629/650−159−20.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average60/250−223−78.8%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average584/600−8−1.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average460/475−69−13.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average444/480−16−3.5%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average463/550−115−20.0%

Quick answers

from the figures on this page

Map and Rules

How is Gamed!de configured in terms of rules and settings?

No gather rate is given in the name of Gamed!de. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Gamed!de?

The map on Gamed!de is procedural, size 4,500, with seed 1586544950, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does Gamed!de sit in the rankings?

In the top 70% of all ranked servers, Gamed!de is #16,161 on player hours over the last seven days.

How many players does Gamed!de have?

On Gamed!de, 0 players are in now, out of 8 slots. Average players over the last seven days: 0.

Wipe Frequency

What happens on wipe day at Gamed!de?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does Gamed!de schedule its wipes?

The record holds too few of Gamed!de's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. Its world now is 17 days 19 hours old.

Server Overview

What is the server location for Gamed!de?

No region is published by Gamed!de. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 89.163.187.239:28015.

What is the performance like on Gamed!de?

Average server fps for the last 48 hours is 30; the floor was 30. At its peak it held 115,627 entities: buildings, deployables and the rest of the world. The memory ceiling reached 5,310 MB. What players feel as lag is low fps together with a rising entity count.

Gamed!de runs which version of Rust?

Rust network protocol 2635 and build 168909 on Linux is what Gamed!de runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Gamed!de?

Online at this moment: Gamed!de. The reported uptime puts its last restart at about 11 days 21 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 25 October 2026.

Server Tags

What is the meaning of the tags on Gamed!de?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): It holds 8 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Gamed!de publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Gamed!de show up in Rust Analytics lists and filters?

These Rust Analytics lists include Gamed!de: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join Gamed!de?

Type client.connect 89.163.187.239:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp8
Max players It holds 8 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2635
Protocol Your game must run protocol 2635 to connect.
cs168909
Build Build 168909.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.