TESTSERVER
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,102 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 4d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 10 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average | 648/675 | ▼−146−18.4% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average | 213/200 | ▼−143−40.2% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average | 580/600 | ▼−12−2.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average | 483/500 | ▼−49−9.3% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 464/480 | ▲+5+1.1% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average | 460/525 | ▼−109−19.1% |
Quick answers
from the figures on this pageMap and Rules
How is TESTSERVER configured in terms of rules and settings?
No gather rate is given in the name of TESTSERVER. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on TESTSERVER?
TESTSERVER uses a procedural map, which the game generates.
Activity
What is the rank of TESTSERVER?
In the top 70% of all ranked servers, TESTSERVER is #16,102 on player hours over the last seven days.
How many players does TESTSERVER have?
Right now, TESTSERVER is offline; the last sighting was 36 hours ago. Average players over the last seven days: 0.
Wipe Schedule
When does TESTSERVER schedule its wipes?
No rhythm can be told for TESTSERVER yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. This world has been running for 4 days 19 hours.
Server Overview
What is the server location for TESTSERVER?
No region is published by TESTSERVER. Rust Analytics reports the location a server claims, not the machine's actual location. 89.166.203.125:28015 is its address.
What Rust version is TESTSERVER running?
The version in use at TESTSERVER: Rust network protocol 2636 and build 170545, on Linux. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of TESTSERVER?
Offline at this moment: TESTSERVER. Last seen 36 hours ago. The server stayed up 17% of the time in the last 1 full day. 4 of 24 hours were online. The earliest Rust Analytics saw it was 10 November 2026.
Tags and Rankings
How should you interpret the tags on TESTSERVER?
The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2636 (Protocol): Your game must run protocol 2636 to connect; cs170545 (Build): Build 170545; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use, which TESTSERVER publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature TESTSERVER?
These Rust Analytics lists include TESTSERVER: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What is the process to join TESTSERVER?
Type client.connect 89.166.203.125:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2636,gmvanilla,cs170545,ts8,^o
Game
gmvanilla
mp1
ts8
v2636
cs170545
ptrak
$r?
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.