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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 89.222.217.58:28015 Offline checked 9d ago

Test

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,952
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Nov5 Nov6 Nov8 Nov9 Nov10 Nov

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average648/675−146−18.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average213/200−143−40.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average580/600−12−2.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average483/500−49−9.3%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average464/480+5+1.1%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average460/525−109−19.1%

Quick answers

from the figures on this page

Rules & Settings

How is Test configured in terms of rules and settings?

No gather rate is given in the name of Test. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.

Which map is played on Test?

A procedural map runs on Test, created by the game.

Population

What is the rank of Test?

For the last seven days, Test holds rank #16,952 on player hours, in the top 71% of all ranked servers.

What is the population on Test?

Right now, Test is offline; the last sighting was 9 days 9 hours ago.

Wipe Schedule

On what cycle does Test wipe?

No rhythm can be told for Test yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. This world has been running for 9 days 9 hours.

Server Info

Where can Test be found?

No region is published by Test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 89.222.217.58:28015 is its address.

What Rust version is Test running?

The version in use at Test: Rust network protocol 2635 and build 168909, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is Test and is it currently online?

Test is down. The last time we saw it was 9 days 9 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 3 November 2026.

Tags and Rankings

What is the meaning of the tags on Test?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): Build 168909; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which Test publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Test show up in Rust Analytics lists and filters?

On Rust Analytics, Test matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Test?

The console route: start Rust, press F1, enter client.connect 89.222.217.58:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2635
Protocol Protocol 2635: matching game versions are required to join.
cs168909
Build Build 168909.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.