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RUST ANALYTICS
LIVE64,060PLY11,589SRV
QUOTE 89.235.238.58:28015 Offline checked 23d ago

ServerName

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,291
top 58%
Rank · 7d ago
#13,136
155 places down
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average514/525−22−4.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average325/350−35−9.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average150/200−25−14.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average299/275−47−13.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average46/250−8−14.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average288/325+19+7.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on ServerName?

No gather rate appears in the name of ServerName. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Player Count

Where does ServerName sit in the rankings?

In the top 58% of all ranked servers, ServerName is #13,291 on player hours over the last seven days.

How full is ServerName?

At present, ServerName is offline; the last sighting was 23 days 5 hours ago.

Wipe Frequency

How often does ServerName wipe?

There are too few wipes on record for ServerName to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 23 days 5 hours ago the current world was created.

Server Details

What is the location of ServerName?

No region is published by ServerName. Rust Analytics reports the location a server claims, not the machine's actual location. 89.235.238.58:28015 is its address.

ServerName is on which Rust version?

Rust network protocol 2633 and build 164530 on Windows is what ServerName runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of ServerName?

Offline at this moment: ServerName. Last seen 23 days 5 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 21 September 2026.

Server Tags

What is the meaning of the tags on ServerName?

These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does ServerName show up in Rust Analytics lists and filters?

These Rust Analytics lists include ServerName: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join ServerName?

Type client.connect 89.235.238.58:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players It holds 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.