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RUST ANALYTICS
LIVE73,412PLY11,696SRV
QUOTE 89.243.194.9:28505 Offline checked 1d ago

[EU] Chaos Gaming PvE Vanilla + (HUD Dev)

moddedcarbonpve
Players · last
0/ 10
n/a24h
0% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#6,346
top 29%
Rank · 7d ago
#9,890
3544 places up
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
24
player hours, last seven days
Map
–
Procedural Map
First seen
7 Oct 2026
no hostname published

Players

AveragePeak
0123421:0022:0023:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:22 UTC6d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average80/200+20+33.9%
2[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 50 on average85/150+15+22.2%
3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 49 on average38/100+2+6.5%
4YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 32 on average41/100+3+7.0%
5[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 30 on average32/200+2+5.5%
6[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 29 on average37/50+7+22.3%

Quick answers

from the figures on this page

Server Rules

How is [EU] Chaos Gaming PvE Vanilla + (HUD Dev) configured in terms of rules and settings?

The name of [EU] Chaos Gaming PvE Vanilla + (HUD Dev) carries no gather rate. The default group size of 8 players applies here. pve is the mode, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

The game generates the procedural map on [EU] Chaos Gaming PvE Vanilla + (HUD Dev).

Population

Where does [EU] Chaos Gaming PvE Vanilla + (HUD Dev) sit in the rankings?

In the top 29% of all ranked servers, [EU] Chaos Gaming PvE Vanilla + (HUD Dev) is #6,346 on player hours over the last seven days.

How full is [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

At present, [EU] Chaos Gaming PvE Vanilla + (HUD Dev) is offline; the last sighting was 44 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.

Wipe Cycle

What can you expect on wipe day for [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does [EU] Chaos Gaming PvE Vanilla + (HUD Dev) schedule its wipes?

No rhythm can be told for [EU] Chaos Gaming PvE Vanilla + (HUD Dev) yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 6 days 8 hours ago the current world was created.

Server Overview

What is the server location for [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

Its name points to Europe, but [EU] Chaos Gaming PvE Vanilla + (HUD Dev) publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. 89.243.194.9:28505 is its address.

[EU] Chaos Gaming PvE Vanilla + (HUD Dev) is on which Rust version?

The build is Rust network protocol 2634 and build 167058 on Windows, running on [EU] Chaos Gaming PvE Vanilla + (HUD Dev). The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

No response from [EU] Chaos Gaming PvE Vanilla + (HUD Dev). It was last seen 44 hours ago. The last 6 full days give 32% uptime, 46 hours on out of 144. The earliest Rust Analytics saw it was 7 October 2026.

Server Tags

What is the meaning of the tags on [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

These tags are published by [EU] Chaos Gaming PvE Vanilla + (HUD Dev) and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): It runs build 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does [EU] Chaos Gaming PvE Vanilla + (HUD Dev) show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature [EU] Chaos Gaming PvE Vanilla + (HUD Dev): Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Connection

How can I connect to [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

The console route: start Rust, press F1, enter client.connect 89.243.194.9:28505. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167058
Build It runs build 167058.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.