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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 89.247.153.218:28015 Offline checked 10d ago

Grinsoft

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#17,021
top 70%
Rank · 7d ago
#15,724
1297 places down
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
1 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Nov3 Nov4 Nov6 Nov7 Nov9 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average648/675−146−18.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average213/200−143−40.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average580/600−12−2.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average483/500−49−9.3%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average464/480+5+1.1%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average460/525−109−19.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Grinsoft?

No gather rate is given in the name of Grinsoft. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on Grinsoft?

The game generates the procedural map on Grinsoft.

Player Count

What position does Grinsoft hold in the server rankings?

For the last seven days, Grinsoft holds rank #17,021 on player hours, in the top 70% of all ranked servers.

How full is Grinsoft?

At present, Grinsoft is offline; the last sighting was 10 days 13 hours ago.

Wipe Cycle

When does Grinsoft schedule its wipes?

No rhythm can be told for Grinsoft yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 15 days 17 hours ago the current world was created.

Server Info

Where can Grinsoft be found?

No region is published by Grinsoft. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 89.247.153.218:28015.

Grinsoft is on which Rust version?

The build is Rust network protocol 2635 and build 168909 on Windows, running on Grinsoft. The protocol has to match for you to join, and Steam applies that update.

How reliable is Grinsoft and is it currently online?

No response from Grinsoft. It was last seen 10 days 13 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 1 November 2026.

Tags & Filters

What is the meaning of the tags on Grinsoft?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which Grinsoft publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Grinsoft show up in Rust Analytics lists and filters?

These Rust Analytics lists include Grinsoft: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join Grinsoft?

Type client.connect 89.247.153.218:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2635
Protocol Protocol 2635: matching game versions are required to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.