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RUST ANALYTICS
LIVE89,659PLY11,742SRV
QUOTE 9.246.45.199:28015 Offline checked 20d ago

My Rust server | Powered by AMP

Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,284
top 69%
Rank · 7d ago
#15,179
105 places down
Last wipe
58d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
19 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct26 Oct28 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average653/675−135−17.1%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average212/200−71−25.0%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average591/600−1−0.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average477/500−52−9.8%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average463/480+3+0.6%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average463/525−115−20.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a procedural map, which the game generates.

Player Count

What position does My Rust server | Powered by AMP hold in the server rankings?

For the last seven days, My Rust server | Powered by AMP holds rank #15,284 on player hours, in the top 69% of all ranked servers.

How many players does My Rust server | Powered by AMP have?

Right now, My Rust server | Powered by AMP is offline; the last sighting was 20 days 14 hours ago.

Wipe Schedule

How often does My Rust server | Powered by AMP wipe?

No rhythm can be told for My Rust server | Powered by AMP yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. 58 days 20 hours ago the current world was created.

Server Details

Where can My Rust server | Powered by AMP be found?

For My Rust server | Powered by AMP, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 9.246.45.199:28015.

What Rust version is My Rust server | Powered by AMP running?

The build is Rust network protocol 2633 and build 163794 on Linux, running on My Rust server | Powered by AMP. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of My Rust server | Powered by AMP?

My Rust server | Powered by AMP is down. The last time we saw it was 20 days 14 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 19 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on My Rust server | Powered by AMP?

Published by My Rust server | Powered by AMP for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

My Rust server | Powered by AMP appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include My Rust server | Powered by AMP: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join My Rust server | Powered by AMP?

The console route: start Rust, press F1, enter client.connect 9.246.45.199:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build Build 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.