mapverify (private)
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,989 top 71%
- Rank · 7d ago
- #15,724 ▼1265 places down
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average | 629/650 | ▼−159−20.2% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average | 60/250 | ▼−223−78.8% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average | 584/600 | ▼−8−1.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average | 460/475 | ▼−69−13.0% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 444/480 | ▼−16−3.5% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average | 463/550 | ▼−115−20.0% |
Quick answers
from the figures on this pageMap and Rules
How is mapverify (private) configured in terms of rules and settings?
No gather rate appears in the name of mapverify (private). Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on mapverify (private)?
A procedural map runs on mapverify (private), created by the game.
Player Count
Where does mapverify (private) sit in the rankings?
For the last seven days, mapverify (private) holds rank #16,989 on player hours, in the top 71% of all ranked servers.
How many players does mapverify (private) have?
At present, mapverify (private) is offline; the last sighting was 9 days 20 hours ago.
Wipe Frequency
On what cycle does mapverify (private) wipe?
The record holds too few of mapverify (private)'s wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. This world has been running for 9 days 21 hours.
Server Info
What is the location of mapverify (private)?
For mapverify (private), no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 90.146.82.82:28045 is its address.
What Rust version is mapverify (private) running?
The version in use at mapverify (private): Rust network protocol 2636 and build 169924, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is mapverify (private) up, and how consistent is its uptime?
Offline at this moment: mapverify (private). Last seen 9 days 20 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 2 November 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on mapverify (private)?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2636 (Protocol): To join, your game needs protocol 2636; cs169924 (Build): It runs build 169924; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which mapverify (private) publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature mapverify (private)?
The following Rust Analytics lists feature mapverify (private): Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join mapverify (private)?
The console route: start Rust, press F1, enter client.connect 90.146.82.82:28045. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2636,gmrust,cs169924,ts8
Game
gmrust
mp1
ts8
v2636
cs169924
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.