Skip to the page
RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 90.146.82.82:28055 Offline checked 9d ago

Map Studio Test (LAN)

Players · last
0/ 4
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,978
top 71%
Rank · 7d ago
#14,654
2324 places down
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
2 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Nov3 Nov5 Nov6 Nov8 Nov9 Nov

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –
Mon 2 Nov, 18:59 UTC9d ago 1 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average648/675−146−18.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average213/200−143−40.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average580/600−12−2.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average483/500−49−9.3%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average464/480+5+1.1%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average460/525−109−19.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Map Studio Test (LAN)?

No gather rate appears in the name of Map Studio Test (LAN). Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Map Studio Test (LAN)?

A procedural map runs on Map Studio Test (LAN), created by the game.

Activity

What position does Map Studio Test (LAN) hold in the server rankings?

In the top 71% of all ranked servers, Map Studio Test (LAN) is #16,978 on player hours over the last seven days.

How many players does Map Studio Test (LAN) have?

At present, Map Studio Test (LAN) is offline; the last sighting was 9 days 19 hours ago.

Wipe Frequency

What can you expect on wipe day for Map Studio Test (LAN)?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.

When does Map Studio Test (LAN) schedule its wipes?

There are too few wipes on record for Map Studio Test (LAN) to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. Its world now is 9 days 21 hours old.

Server Info

Where can Map Studio Test (LAN) be found?

There is no region published for Map Studio Test (LAN). The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 90.146.82.82:28055 is its address.

What Rust version is Map Studio Test (LAN) running?

Rust network protocol 2636 and build 169924 on Linux is what Map Studio Test (LAN) runs. The protocol has to match for you to join, and Steam applies that update.

Is Map Studio Test (LAN) up, and how consistent is its uptime?

No response from Map Studio Test (LAN). It was last seen 9 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 2 November 2026.

Tags & Filters

What is the meaning of the tags on Map Studio Test (LAN)?

These tags are published by Map Studio Test (LAN) and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Slot count: 4; ts8 (Group limit): 8 per team: the default setting, unchanged; v2636 (Protocol): To join, your game needs protocol 2636; cs169924 (Build): Build 169924; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Map Studio Test (LAN) appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Map Studio Test (LAN): Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Map Studio Test (LAN)?

The console route: start Rust, press F1, enter client.connect 90.146.82.82:28055. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2636,gmrust,cs169924,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Slot count: 4.
ts8
Group limit 8 per team: the default setting, unchanged.
v2636
Protocol To join, your game needs protocol 2636.
cs169924
Build Build 169924.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.