Skip to the page
RUST ANALYTICS
LIVE85,367PLY11,705SRV
QUOTE 90.191.139.248:28015 Offline checked 13d ago

Local Map Test Server

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,967
top 59%
Rank · 7d ago
#11,551
2416 places down
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:11 UTC13d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average505/575+54+12.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average427/500−23−5.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average254/250−24−8.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average428/475+12+3.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average40/250−34−46.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average375/450+44+13.2%

Quick answers

from the figures on this page

Server Rules

How is Local Map Test Server configured in terms of rules and settings?

No gather rate appears in the name of Local Map Test Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Population

Where does Local Map Test Server sit in the rankings?

In the top 59% of all ranked servers, Local Map Test Server is #13,967 on player hours over the last seven days.

How many players does Local Map Test Server have?

Right now, Local Map Test Server is offline; the last sighting was 13 days 1 hours ago.

Wipe Frequency

What can you expect on wipe day for Local Map Test Server?

Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Local Map Test Server schedule its wipes?

There are too few wipes on record for Local Map Test Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 13 days 2 hours ago the current world was created.

Server Overview

What is the server location for Local Map Test Server?

There is no region published for Local Map Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 90.191.139.248:28015 is its address.

Local Map Test Server is on which Rust version?

The version in use at Local Map Test Server: Rust network protocol 2633 and build 165217, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is Local Map Test Server up, and how consistent is its uptime?

Offline at this moment: Local Map Test Server. Last seen 13 days 1 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 30 September 2026.

Tags and Rankings

How should you interpret the tags on Local Map Test Server?

These tags are published by Local Map Test Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Local Map Test Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Local Map Test Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to Local Map Test Server?

The console route: start Rust, press F1, enter client.connect 90.191.139.248:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.