RustVikings 2x | Private Test
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #13,006 top 58%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- 2x read from the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 653 on average | 415/550 | ▼−24−5.6% | |
| 2 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 427 on average | 334/375 | ▲+46+16.2% | |
| 3 | MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 302 on average | 310/500 | ▲+105+51.3% | |
| 4 | MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 292 on average | 35/1000 | ▼−57−62.0% | |
| 5 | Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 261 on average | 13/100 | ▼−7−36.3% | |
| 6 | Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 258 on average | 199/310 | ▲+48+31.6% |
Quick answers
from the figures on this pageServer Rules
How is RustVikings 2x | Private Test configured in terms of rules and settings?
A gather rate of 2x appears in the name of RustVikings 2x | Private Test. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is played on RustVikings 2x | Private Test?
The game generates the procedural map on RustVikings 2x | Private Test.
Population
Where does RustVikings 2x | Private Test sit in the rankings?
In the top 58% of all ranked servers, RustVikings 2x | Private Test is #13,006 on player hours over the last seven days.
What is the population on RustVikings 2x | Private Test?
At present, RustVikings 2x | Private Test is offline; the last sighting was 2 days ago. The seven-day average is 0 players, with a peak of 1.
Wipe Cycle
When does RustVikings 2x | Private Test schedule its wipes?
There are too few wipes on record for RustVikings 2x | Private Test to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 3 days 1 hours ago the current world was created.
Server Info
Where can RustVikings 2x | Private Test be found?
There is no region published for RustVikings 2x | Private Test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 90.227.41.151:28015.
RustVikings 2x | Private Test is on which Rust version?
The build is Rust network protocol 2634 and build 167398 on Linux, running on RustVikings 2x | Private Test. The protocol has to match for you to join, and Steam applies that update.
Is RustVikings 2x | Private Test up, and how consistent is its uptime?
No response from RustVikings 2x | Private Test. It was last seen 2 days ago. 2 full days have passed with 4% uptime, 2 of 48 hours. 10 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on RustVikings 2x | Private Test?
These tags are published by RustVikings 2x | Private Test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does RustVikings 2x | Private Test show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature RustVikings 2x | Private Test: 2x Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
Connection
How can I connect to RustVikings 2x | Private Test?
The console route: start Rust, press F1, enter client.connect 90.227.41.151:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.