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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 90.227.41.151:28115 Offline checked 3d ago

Rust Redirect Test

moddedoxide
Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,102
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
6 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Nov7 Nov8 Nov9 Nov10 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 8 Nov, 18:22 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average54/100−373−87.4%
2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average49/750−224−82.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average199/1000−126−38.8%
4МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average132/100+3+2.4%
5ShockRust | Blue | NoLimitno group limit · 121 on average145/400−49−25.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average367/1000+317+640.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Rust Redirect Test?

The name of Rust Redirect Test carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.

Activity

What position does Rust Redirect Test hold in the server rankings?

In the top 70% of all ranked servers, Rust Redirect Test is #16,102 on player hours over the last seven days.

What is the population on Rust Redirect Test?

Right now, Rust Redirect Test is offline; the last sighting was 3 days 21 hours ago. Average players over the last seven days: 0.

Wipe Cycle

What can you expect on wipe day for Rust Redirect Test?

Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does Rust Redirect Test wipe?

There are too few wipes on record for Rust Redirect Test to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 3 days 21 hours ago the current world was created.

Server Overview

What is the server location for Rust Redirect Test?

No region is published by Rust Redirect Test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 90.227.41.151:28115 is its address.

Rust Redirect Test runs which version of Rust?

Rust network protocol 2636 and build 170460 on Linux is what Rust Redirect Test runs. The protocol has to match for you to join, and Steam applies that update.

Is Rust Redirect Test up, and how consistent is its uptime?

No response from Rust Redirect Test. It was last seen 3 days 21 hours ago. The last 5 full days give 1% uptime, 1 hours on out of 120. 6 November 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Rust Redirect Test?

These tags are published by Rust Redirect Test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2636 (Protocol): To join, your game needs protocol 2636; cs170460 (Build): It runs build 170460; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Rust Redirect Test?

On Rust Analytics, Rust Redirect Test matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

How can I connect to Rust Redirect Test?

The console route: start Rust, press F1, enter client.connect 90.227.41.151:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2636,gmrust,cs170460,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Team size stays at the game default of 8.
v2636
Protocol To join, your game needs protocol 2636.
cs170460
Build It runs build 170460.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.